Roblox Studio performance issue

Hello,

I’m experiencing performance issues on Roblox Studio, both in Editor and Play Test mode.


Roblox Studio have been performing fine until a few days ago.

Specs :
Windows 11 24H2
8GB RAM
Intel N100 (800mhz, 4 cores)

Beta Features :

  • CSG Modelling Improvements
  • Dragger QOL improvements
  • Assistant Preview
  • New Roblox Controls
  • Controller Emulator
  • AI Texture Gen
  • 3D import queue
  • New camera controls
  • Occlusion Culling
  • UIDragDetectors

I also tested with Beta Features disabled, it didn’t fix anything

This issue even occurs on an empty Baseplate.

10 Likes

Hello,

Thank you for you report!
Could you please attach a MicroProfiler capture that demonstrates the issue you’re seeing.

Thanks!

Can you describe more about the problem you’re experiencing? Is this. related to framerate, lag, etc?

I’m experiencing this too, though weirdly enough having a plugin widget visible on screen (although under some conditions, ex. can’t split it with another widget) fixes the issue completely


Microprofiler dump: microprofile-20241204-004838.html (3.3 MB)

I think it’s related to framerate

here’s the microprofiler dump (Editor Mode)
microprofile-20241204-181230.html (1.7 MB)

This is also happening to me. It happened right after the Windows 11 24H2 update. I get around 34 fps.
But, when I enabled next Gen Studio, the lag stopped. Both in studio and playtest. Now, I get 60 fps.

1 Like

I also get this issue and can also confirm I recently updated to Windows 11 24H2 which sounds like a common potential cause amongst people here.

I will add that in my case, this only happens when the game is not running. Once I press play everything behaves normally after a second or two.

I can also confirm that enabling the next gen studio beta fixes the issue. However, I was not able to get the issue to stop with a floating widget as nakoyasha described.

microprofile-20241205-185825.html (2.1 MB)

4 Likes

An update to this.

I found that turning off “Optimizations for windowed games” in System > Display > Graphics seemed to fix the issue for me.

Probably helpful to turn this off for studio until Roblox can get a proper fix out.

28 Likes

Same issue with me. If anyone finds a fix please tell me!
Thanks! [EgoMooses temporary fix worked for me!]

1 Like

Thank you for the temporary fix! It seems to have resolved my problem as well. The issue likely began around the time I updated my PC, but I hadn’t considered that as the cause until now.

2 Likes

This workaround seems to work for me as well, thanks for the information!

I’ve been experiencing this issue too, and it seems that this change has fixed the issue. If I recall correctly, this issue happened after I updated my PC, so recent Windows 11 updates may be a good place to start in narrowing down this incompatibility.

1 Like

Helped my friend thank you. EgoMoose the goat as usual.

1 Like

Starter experiencing the same issue a few days ago after an abnormally long update or load or smth like that, although in my case it doesn’t extend to playtesting, like it seemed to for OP. Doing what EgoMoode suggested fixed it for me though.

1 Like

I also experienced the same issue, but only on my pc, not my laptop, EgoMoose’ fix appears to have solved the issue for me as well.

Turning off “optimization for windowed games” does seems to have a small affect on my fps (roughly 6 ~ 10 frames). However I noticed when it is on it “freezes” when tabbing in and out of games along with not displaying however still running as it is visible in task manager. Windows gotta stop breaking all there stuff :frowning:

For some reason for me running the studio with the new UI changes helped a lot…I went from running 45-50 frames with the older UI version to 240 with the newer UI version.

(I am on a pc with windows 11)

Thanks for the temporary fix EgoMoose!