Summary of the Creator AMA (Avatars) with Enrico and Rob [June 25, 2025]

Here’s the summary of what looks like the first avatar-related AMA.


AI Summary

:performing_arts: Avatar Features & Development

  • Movement Assets: UGC animation bundles (run, walk, swim) are in focus—updates coming soon.
  • R6 Support: Still valued; future updates aim to retain blocky aesthetics in R15.
  • Higher Joint Count: Rig with more joints (e.g. R61/R89) is being considered—focus on flexible rig topologies.
  • Flexible Body Parts: Future support for tails, wings, fingers, etc. being explored.
  • Interactivity: Long-term goal is realistic physical simulations (e.g., blowing capes, wet clothes).
  • ML Motion: Machine learning-driven motion is still being worked on—focus on architecture first.
  • Inverse Kinematics: Will have constraints automatically set up in the future.
  • Transparent Accessories: Being explored; items will require some opacity.
  • Accessory Bounds: Evaluation ongoing for relaxing limits (e.g., rotated hats).
  • AnimationConstraint: Will be used more to improve blending and realism.
  • Luau Character Controller: A Luau-based alternative to Humanoid is in development.

:shopping: UGC & Marketplace

  • Event Bundles: Potentially going limited; under evaluation.
  • Limited Items: Builders Club Hard Hat and unreleased avatar items might be considered for release.
  • Marketplace Commission: Fee structure is under review for more flexible rev sharing.
  • UGC Classic Faces: Focus is on evolving 3D faces to support any style.
  • Emotes & Animations: Planned to unlock for all creators.
  • Makeup/Tattoos: Policies may change to allow more creative expression.
  • 2D Artists: No major updates—focus is currently on 3D clothing.
  • Accessory Limits: Goal is to remove category limits and allow free mixing (e.g., multiple glasses or hair).
  • Outfit Revenue Sharing: Idea of creators earning from outfits sold is under consideration.
  • Marketplace Analytics: Improvements like funnel tracking and style insights are in the works.

:jigsaw: Accessories & Customization

  • Handheld Accessories: On roadmap, no updates yet.
  • .PBR Materials: In progress for accessories; no ETA yet.
  • Particle Effects: Planned but deprioritized for 2025.
  • Accessory Bundles: Future updates will likely include bundled accessories.
  • Classic Heads/Faces: Being explored within 3D face framework.
  • Mini Bundles: Marketplace restrictions may ease once Avatar Settings launch.
  • Decency Layers: Required for modesty; better policies under consideration.

:toolbox: Technical Features

  • Humanoid System: No deprecation plans; alternatives in development.
  • HumanoidRigDescription: Upcoming system to improve animation retargeting.
  • Animation System: Being rebuilt to support multiple rig layouts and remapping.
  • Inventory UI: Improvements planned, especially for large creator inventories.

Reminder that AI generated content is unreliable.


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A: Response After DM Clarification


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It looks like more questions were answered after posting this. I will wait a bit longer (until it looks like they’ve stopped) before adding the newly answered questions.

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I’ve updated the AI Summary section with these new additions to Asked & Answered.