As part of our ongoing efforts to improve content discovery and connect users with relevant experiences, we’re currently testing a new content curation banner on Home (app and web), globally. This content banner, which will be visible intermittently during this testing phase to a small subset of users, is designed to drive more users to highlighted events and experiences.
During this testing phase, the curation banner will showcase diverse content, such as Roblox events and brand activations. This banner will exist in addition to the ‘Today’s Picks’ sort; both will have a place on Home.
Interesting, it makes some experiences stand out and more clickable, I might like this. I hope this is under the “continue” section under home or it just becomes more pixels to scroll by to access my most recent played games.
Personally, I’m not a fan of it, I would much rather have it a toggle-able option, I don’t really want to have to scroll down to games I usually play. Most of the times I need games I work on/play often in my home page for easy access, so this would take up a lot of space.
It’s a good idea to discover games, but I could see this having bias towards bigger games, and also take up alot of space that some users might use somehow else.
People, do not forget, the last time they did this, with Today’s Picks, this happened. This will 100% be used to promote already large games. Don’t get your hopes up.
Hmm… perhaps this will prevent users from seeing their recently played games first and instead seeing the “curated” content
So to see our recently played games, I have to either scroll down through 5 other tabs or go to another page on the site, load the search bar and see 5 of my 30 recently played?
Also the feature of recently played isn’t available on the Chrome website browser.
Can you run through how this works please? Understandably some wording is vague to allow wiggle room for tuning, but due to that this can be easily interpreted as distasteful to up-and-coming devs having less opportunities for discovery since most of the screen can now be arbitrarily taken up. Allaying any of the following concerns would be much appreciated.
Is the behaviour of the banner completely passive; instead of having an ‘X’ to close it, are certain metrics used to determine that the player no longer needs to be made aware of said banner? (They either looked it at, moused over the play button, visited the banner’s landing page)
Will this banner be used for large-scale advertisements when there is currently no platform-wide event like ‘The Games’ going on? [Can’t imagine not as the concept and metrics is easier to pitch]
Will you give users certain tags for them to express interest in so that the banner can become more personalised, opening the door for future opportunities for extra panels?
[Question 4 follows up on this.]
Since large-scale studios have become a mainstay in Roblox, would you be willing to enable this banner for indie-game discovery? This to me is a big one as I’m worried about smaller creators having less of an opportunity to have their experiences discovered.
I loved this new design, it certainly reminds me of advertisements from Google Play/App Store/ because the picture gets a bit of the background, giving this cool 3D effect. Unique and special!
One thing I noticed is that it seems like there will be a banner for platform events. However, I was wondering how it would work for upcoming platform events. Would there be any countdown in the middle or would it be in a corner?
Now that I think about it. Can we have a tab just for game discovery? The now named charts used to fill this role by offering a tab just for finding games, even if it sorts games by numbers. I want my continue and favorited games section to be at the top.
I am a developer and need to access continue and favorited games section quickly to play test game.