Building the Future of Roblox Home and Search: Introducing Personalized Discovery

Hi Creators,

An essential part of our mission for Discovery on Roblox is to build a balanced and healthy ecosystem where every user connects with the best creations and communities for them, every creation reaches its most relevant audience, and the platform stays fresh and vibrant with exciting new experiences and updates. Today, we’re excited to roll out updates that transform Home and enhance Search, bringing you a more personalized discovery experience.

We’re introducing personalized positioning to Home, starting with the “People You May Know” and “Continue” sorts, along with a new “Recently Visited” sort in Search. These updates are launching globally on mobile, tablet, and desktop, with plans to expand to the web in the next few months.

Personalized Positioning on Home

Personalized positioning on Home ensures that users see the most relevant experiences and connections. To start, “People You May Know” and “Continue” sorts will be dynamically positioned on Home based on users’ engagement patterns.

This update is not changing the algorithm for “Recommended For You”. Instead, it focuses on how content is positioned and displayed on Home. Personalized positioning adjusts where sorts show up on the page, making discovery more relevant without changing how recommendations are generated.

For example, when “People You May Know” includes highly relevant suggestions—indicating a strong likelihood of connection—it will appear higher on the homepage. Conversely, less relevant suggestions may appear lower on the page or not at all.

image1

“People You May Know” Personalization Homepage Positioning for User X and “Continue” Personalization Homepage Positioning for User Y

These updates make it easier for users to reconnect with friends, pick up where they left off, and engage more deeply with your experiences. Looking ahead, we’re committed to introducing new sorts on Home and expanding personalized positioning to other existing sorts on Home to further enhance relevant discovery.

Introducing Recently Visited in Search

The “Recently Visited” discovery experience in Search provides users with a consistent way to quickly access their recently visited experiences. This update supports our broader goal of personalizing Home. Bridging discovery across Home and Search gives users a reliable way to access their recently visited experiences, making rediscovery easier and navigation more intuitive. This also gives creators like you more opportunities to drive repeat visits, foster deeper connections with your audiences, and build lasting value.

“Recently Visited” Discovery Experience in Search


Delivering on Our Vision for Home

Today, we’re delivering on our promise to enhance discovery with updates that make it more personalized and engaging. Looking ahead, we’re continuing to invest in homepage construction with additional enhancements planned throughout the year.

Thank you,
Roblox Discovery Team


FAQs

How does personalized positioning on Home work, and how does it affect my experience’s visibility?

  • Personalized positioning places content like People You May Know and Continue sorts on Home based on user preferences and engagement patterns. This ensures users see the most relevant content at the right time. For creators, this means your experiences have a better chance of reaching users who are most likely to engage with them. While placement depends on relevance, focusing on quality content and updates can increase visibility.

Will this change the impressions I get for my experience?

  • This update does not change the recommendation algorithm for “Recommended For You”. Instead, personalized positioning focuses on how sorts are displayed on Home to make it easier for users to find what they’re looking for. While this may lead to minor shifts in impressions as users navigate the homepage more efficiently, the update benefits experiences by improving discoverability and simplifying navigation.

Will the “Recently Visited” sort in Search guarantee more repeat visits to my experience?

  • “Recently Visited” is designed to make it easier for users to reconnect with experiences they value. While it increases the likelihood of repeat visits by making your content accessible through Search, the actual frequency of visits depends on the quality of the experience, how engaging it is, and how well it meets users expectations.
72 Likes

This topic was automatically opened after 11 minutes.

Roblox should add a row to this new homescreen that has recommended avatar accessories. This would mean more engagement and revenue, while UGC creators would get their work seen by more people, leading to more sales and feedback. It’s a win-win

6 Likes

I never waited for such a feature, but I like it, yes. I ever wanted to see back certain games I play before but that aren’t in the “Continue” tab anymore. With this update, I’ll just have to search back one or two keywords and I’ll find back the game in question.

Anyway, yes. I think this update is quite important. The layout is not only a question of comfort, but also of time and experience.

7 Likes

Can we please just have a way to stick recently played and favorites to the top permanently? I don’t want random recommendations, I want access to my development places and games that I’m already invested in.

66 Likes

I really hope that Roblox give the player the option to toggle all these menus, to allow users to customise what types of content they seen on the home page. I feel the home page is far too bloated, and I only want to see recently played experiences, favourites, and a return of the friends recently played category. I personally don’t want to see recommendations on my home page, that’s what the discover and search page are for imo.

Roblox need to consider the harm to usabiliy and user control with these changes. So much bloat that many users would much rather have gone, so much so that many extensions exist to fix all these lack of choice issues regarding the website bloat. Simplicity is often better.

Give users options, that’s all we’re asking. Many users likely prefer these additions, or at the very least would prefer them if they could control where they appear, rather than them randomly moving to wherever the heck the algorithm decides makes the most money.

6 Likes

On the topic of “personalized positioning”, could we ever get the ability to manually rearrange sorts ourselves, or even completely hide sorts from home? It’s possible to do this with browser extensions, but that doesn’t apply to the mobile app. I personally really want to hide “People You May Know”.

4 Likes

Allowing players to freely drag the sorts “Continue”, “Favorites” and “People you may know” would be nice to have control of.

4 Likes

I like all of the other changes here, but can you please just let us pin these two categories. These are the only ones I care about the majority of the time. I don’t use the homepage often enough to seed these algorithms, but when I do I expect to be in and out quickly. Not hunting for specific categories to access my games, my friends’ games, market research in my favorites, etc.

2 Likes

One question about this new feature, how recent is “recently visited”? Is it the same as clicking see all on the continue tab with your last ~40 games or does this feature track more?

That’s good, not gonna lie, but it’s annoying every time I want to access my favorite games, I have to scroll down the whole page. There should be a feature where players can customize the page however they want,maybe like dragging tabs and bringing them to the top or something like that.

Thats just a exemple

4 Likes

Why do y’all keep doing this, as UI and UX Designer, the home menu is already too much bloated. Having to scroll down 300+ games, to get to the favorites is already a disappointment. But moving Continue is just wrong. Most apps (Movies, or Game Hub) Has always shown the Continue or Recently Played Option in User View.

But my question is why haven’t y’all focused on actually improving the UX and Interface for website. Extensions always done better than current website has done. Yet y’all haven’t really tried to improve those aspects.

9 Likes

I won’t even lie all we want is recently played and favorites to be at the top. We don’t care about the rest

9 Likes

Oh man, I just had a thought of it earlier today, and you announce it right now! Can’t wait to try this feature!

Can you please add a tab on the home page like “New experiences” where there will be newly first publicly released experiences, there would be some criteria for the developer and the experience to not include spam/low-quality content.

Something like: a minimum of 100 followers on the dev’s account, experiences must add a custom icon and at least 3 thumbnails, at least 10 scripts in experience, etc…
This would help smaller developers to get their games popular, not everyone has the money to invest in ads even though their games are good!

1 Like

Is that really just it…?
I think you guys could’ve done better by carrying over a lot of the mobile futures that are missing on PC for some odd reason

Not bad! Please don’t put people in “People You May Know” just because I happened to be in a server with them, though.

Respectfully, I feel like this post was longer than it needed to be. It’s a good change don’t get me wrong, but I kept reading to see if there was anything more, like managing the hierarchy yourself, but no.

3 Likes

This idea is very cool although I do not like how recently visited is in the search tab, it takes up a lot of space considering that the players are looking for a specific game using it’s name, I do not think they want to play a recently visited game.

This is amazing to see.

One very minor thing, but please can you guys consider adding support to use the hotkey “/” to focus the search bar? This frustrates me to no end.

Thanks :sunglasses: