Reproduction Steps
Go to StarterGUI, insert a ScreenGui. Insert in that ScreenGui a TextBox, with TextScaled = true.
Publish this Game, and play it on IOS (or Android).
Click on the TextBox and write something, you’ll see the Text is small, not Scaled
Expected Behavior
The TextBox Text should be scaled properly.
Actual Behavior
The TextBox Text isn’t scaled. It’s like the Property TextScaled isn’t working. But when the TextBox isn’t focused anymore, the Text in the TextBox is Scaled.
Workaround
When the TextBox isn’t focused anymore the Text is Scaled.
Issue Area: Mobile App Issue Type: Display Impact: Medium Frequency: Constantly Date First Experienced: 2022-06-19 10:06:02 (+01:00)
System Information: IPad Pro 2nd Generation and IPhone XR, both have the newest Software Update.
According to @Abroxus this also happens on Android Devices.
I believe this is intended behavior, each app creation engine has a text box for mobile. For example, when typing in a text box on android, a text bar will appear above your screen to type in.
It happens to android devices not only IOS devices. It’s not an important issue but it would be so much better for players to see properly what they are typing. When mobile users type into the text box it doesn’t scale until you stop typing so it’s odd.
We currently don’t plan to fix this. Supporting this would require extra work and lead to a worse user experience where the text is constantly changing size as you type.
The reason why this only affects iOS and Android is because on these platforms, we use the OS native textbox while editing, which has to be synced with the engine.
I recommend setting the TextSize of your TextBox to a value of 20 or more, instead of leaving it as the default value of 8 or 14. That way the text will not be so small when being edited.
When using your Workaround, the Text doesn’t “constantly change size”, why is it so hard to implement it when TextScaled = true?
Really big Games, like Pet Simulator X are affected by this. Do you think every Dev checks on every Platform his Games, if they work 100%? Preston does not, I stumbled across this while I was playing Pet Simulator X and not while I was checking my Game for bugs.