Welcome to Boundless and our amazing creation so far-
Realism FPS survival coming 2021/2022
Our TEAM:
Made possible with the investment and backing of linkmon and his team. All our devs are fully experienced with at least 1yr+ in their specalised field of work.
ChiefVenxm - Map designer/Owner
Netflix 2 - User Interface Designer/Owner
Conner - Game Designer/Lead Dev
Modkarrot - Viewmodel Animation designer
Neptune - Composer
SmoothVibes - Modeler
Strax - Modeler
duh - Modeler
ChewyFedoras - Particle designer
EMPTY- PBR Model Texturer
Tipic_faker- Weapon framework designer
Rudy - Lead Scripter
What is Boundless exactly and why is it so different then any other survival game in the making or currently out there? Well then find out and read on.
Core Gameplay:
An open-world game with run down encampments and abandoned cities.
You can craft different tools, armour, and weapons to give you advantages over other survivors. Time is your enemy as your competitors get geared and stronger by the minute.
Play out risk vs reward scenarios by looting more dangerous places. Will you risk it all to get ahead of your enemies?
Multiplayer Mechanic
Wipes and Update schedules
We plan to do a wipe every month which will come with a big update and then we release game patches and bug fixes every week without resetting data/progress. We will never wipe your progress in the game until the wipe happens so you have a month to play the game and have a true adventure before we release something else .
Server Hosting
The game will feature regional servers so depending on your server region will depend on how well you play and server time zones and etc.
It’s best to play on your timezones so that you will have less chance of getting offline raided.
The best way to play is with people that are from the area you’re in so you can choose your region and hop in to our great 24/7 cloud servers.
We have free 24/7 official servers.
But you can make your own community server and pay a monthly hosting fee to host your server so other players can play on it.
All servers have the option to play with our boundless anticheat installed and ready.
Building Mechanics
Will work on a snap structure system. Players will build setpieces in the world in allowed zones. NON BUILD ZONES will be looting spots, resource nodes, and PVE raids.
Raiding Mechanics
Raiding will be split into two terms. PVE and PVP raids.
PVE raids will be at static locations on the map against NPC enemies with respawn timers that start after entering the raid. Players will have a set amount of time to get in, loot, and get out before the raid swarms them with enemies.
PVP raids will be non-static locations based on player base location. Players will use explosives and weaponry to breach a player base and loot it. Defending players will be able to set up many traps in order to catch the raider, but they can only be activated while the players of that base are offline.
We will also add quests in the game to help our players gain more loot but players can counter these quests and take them over. So speed and numbers greatly help out the quest. We may choose to make quests every hour or so and give player coordinates. We also make the map have coordinates so it’s easier for players to navigate. We will also provide minimaps.
Guns:
Rifle:
-Ak
-Scar
-M4
-Fal
-G36C
Smg:
-Thompson
-Mp5
-Mp7
-Aug A3
Lmg:
-M249
-M60
-MG5
Sniper Rifle:
-Awp
-Svd
-M14
Shotguns:
-Pump Shotgun
-Double Barrel
-Combat Shotgun
Pistols:
-Python
-Revolver
-Colt 45
-Glock 17
-30 bore
-Flint and steel gun
Primitive weapons:
-Wooden Spear
-Stone spear
-Wooden bow
-Metal bow
-Rock
-Torch
-Mace
-Sword
Ammunition:
-5.56 Ammo
-5.56 Incendiary ammo
-5.56 Explosive ammo
-Pistol ammo
-Pistol Incendiary ammo
-Stone tip arrow
-Flame tip arrow
-Barbed tip arrow
-Rocket ammo
-Grenade ammo
Armor:
Pinewood Armor
Summary
Firearm Protection: Low
Melee Protection: Medium
Radiation Protection: None
Speed Reduction: High
Set Bonus: Wearer is immune to ‘Bleed’
Leather Armor
Summary
Firearm Protection: Very Low
Melee Protection: Low
Radiation Protection: Low
Speed Reduction: Very Low
Set Bonus: Wearer has greatly increased Stealth against animals
Scrap Armor
Summary
Firearm Protection: Medium
Melee Protection: High
Radiation Protection: None
Speed Reduction: Medium
Set Bonus: Wearer is immune to ‘Bleed’
Hazmat Armor
Summary
Firearm Protection: Low
Melee Protection: Low
Radiation Protection: Very High
Speed Reduction: Low
Set Bonus: Wearer is completely immune to disease
Steel Armor
Summary
Firearm Protection: Medium
Melee Protection: Very High
Radiation Protection: Very Low
Speed Reduction: High
Set Bonus: Wearer is immune to ‘Bleed’
Ghillie Armor
Summary
Firearm Protection: Low
Melee Protection: Low
Radiation Protection: Medium
Speed Reduction: None
Set Bonus: Wearer has greatly increased Stealth against all enemies
Raid Armor
Summary
Firearm Protection: High
Melee Protection: High
Radiation Protection: Low
Speed Reduction: Low
Set Bonus: Wearer is immune to all flinch and knockback effects
Whisperer’s Armor
Summary
Firearm Protection: Medium
Melee Protection: Low
Radiation Protection: Low
Speed Reduction: None
Set Bonus: Wearer makes no noise with melee weapons
Tools:
Makeshift Hatchet
Summary
Harvest Type: Oak
Harvest Amount: 1.0x
Melee Damage: Very Low
Impact Volume: Loud
Survivor’s Hatchet
Summary
Harvest Type: Oak, Pine
Harvest Amount: 1.25x
Melee Damage: Low
Impact Volume: Very Quiet
Roughstone Hatchet
Summary
Harvest Type: Oak
Harvest Amount: 1.5x
Melee Damage: Very Low
Impact Volume: Loud
Quarrystone Hatchet
Summary
Harvest Type: Oak, Pine
Harvest Amount: 1.5x
Melee Damage: Low
Impact Volume: Quiet
Steel Hatchet
Summary
Harvest Type: Oak, Pine
Harvest Amount: 1.7x
Melee Damage: Medium
Impact Volume: Loud
Military Hatchet
Summary
Harvest Type: Oak, Pine
Harvest Amount: 1.8x
Melee Damage: Medium
Impact Volume: Very Loud
Makeshift Pickaxe
Summary
Harvest Type: Roughstone
Harvest Amount: 1.0x
Melee Damage: Very Low
Impact Volume: Loud
Survivor’s Pickaxe
Summary
Harvest Type: Roughstone, Quarrystone
Harvest Amount: 1.25x
Melee Damage: Low
Impact Volume: Very Quiet
Steel Pickaxe
Summary
Harvest Type: Roughstone, Quarrystone, Iron
Harvest Amount: 1.5x
Melee Damage: Medium
Impact Volume: Loud
Military Pickaxe
Summary
Harvest Type: Roughstone, Quarrystone, Iron
Harvest Amount: 1.7x
Melee Damage: Medium
Impact Volume: Very Loud
Matches
Summary
Light Level: Low
Durability: Medium
-Light goes out quickly, but can be relit
-Light is omni-directional
Lighter
Summary
Light Level: Low
Durability: High
-Can light fires
-Light is omni-directional
Primitive Torch
Summary
Light Level: Medium
Durability: Low
-Light goes out quickly, but can be relit
-Can light fires
-Light is omni-directional
Old Flashlight
Summary
Light Level: High
Durability: None
Battery Usage: Medium
-Light faces in direction of the player
Military Flashlight
Summary
Light Level: Very High
Durability: None
Battery Usage: High
-Light faces in direction of the player
Lantern
Summary
Light Level: High
Durability: None
-Light is omni-directional
Water holdings-
Summary
Tin Can
Water Amount: Very Low
Water Contamination: High
Plastic Bottle
Water Amount: Low
Water Contamination: Medium
Makeshift Canteen (Leather)
Water Amount: Medium
Water Contamination: Medium
Survivor’s Canteen
Water Amount: High
Water Contamination: Low
Items:
Summary
Anvil
Bed
Sleeping Bag
Furnace
Supply Signal
Hammer
Building Plan
Compass
Lantern
Tent
Water bucket
Ceiling Light
Cloth sack
Wooden Crate
Metal Crate
Tool cupboard
Raiding Gear:
Summary
-Rocket Launcher
-C4
-Dynamite stick
-Dynamite bundle
-Sticky explosives
-Hand Grenade
-Flashbang Grenade
-Smoke Grenade
-Choke Grenade
-Frag Grenade
Workbenches:
-Campfire (Allows crafting of Cooking Recipes)
-Cooker/Stove (Increased gains from crafting Cooking Recipes)
-Workbench (Allows crafting of Basic Recipes)
-Workshop (Allows crafting of Complex Recipes)
-Pestle (Allows crafting of Alchemy Recipes)
-Press (Increased gains from crafting Alchemy Recipes)
-Smelter (Allows crafting of Ingot Recipes)
-Anvil (Allows the crafting of Tool Recipes)
-Forge (Combines the the Smelter and Anvil and grants increased gains)
-
Refrigerator.
-
Oven.
-
Wooden box.
-
Device for desalination of water.
-
Generator.
-
Shredder.
-
Concrete mixer
Food:
Eat:
-Banana (Restores 60 Hunger over 10 seconds)
-Apple (Restores 40 Hunger and Energy over 10 seconds)
-Orange (Restores 20 Hunger and 50 Energy over 10 seconds)
-Dried Fruit (Restores 15 Hunger over 10 seconds)
Drink:
-Filthy Water (Restores 40 Thirst over 5 seconds)
-Cleansed Water (Restores 70 Thirst over 5 seconds)
-Filtered Piss (Restores 30 Thirst over 5 seconds)
Resources:
Environmental:
-Oak Log
-Pine Log
-Roughstone Chunk
-Quarrystone Chunk
-Iron Ore
-Sulfur Ore
-Coal Ore
-Fresh Water
-Salt Water
NPC:
-Fuel
-Cloth
-Leather
-Meat
Crafted:
-Charcoal
-Blasting Powder
-Iron Bar
-Steel Bar
Heres the fun part, Heres what our beautiful creation looks like so far:
Summary
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upload://kWb0zZMW0RGKn1UiaDwkf48POwP.jpeg) Uploading: winchester shotgun.png…
Some OST music for Boundless: Boundless OST | Awaken Greatness | Original Epic Cinematic Music - YouTube
Some animations for Boundless: Boundless Glock 17 - YouTube
More on the way soon…
Why all of this?
We just wanted to create a cool little portfolio to help showcase our creation to roblox and developers.
Do we needs devs?
This isnt a hiring post if you want to take up a position visit our other devforum post via here: This is now closed and unavaliable
Do you have any competitors?
We do have other big games such as rovive and dust who obviously have worked hard on their games and their games look good but this is all competition and we dont plan to lose.
Conclusion:
The main reasons for this portfolio is for recognition and for feedback on our game so far. We want lots of ideas to add and implement in our game to make it more and more unique. Thats why we brought this portfolio to you fellow devs.
I hope you like what you have saw and if you want to join this project or support it then just join up here on our discord: G6vgT7d7wf
I will update this portfolio weekly just for you guys
- Joshua (Owner of Monarch Entertainment)
Update version 0.1-
Here is some new things we have done since the last edit we did:
Updated Version 0.2(Updated on the 22nd of January)
Updated version 0.3(Updated 1st of Feburary):
Updated Version 0.4(Updated on the 13th of Feburary):
https://gyazo.com/98b0b60e4fb8bd9507852ac4ae211dde
https://i.gyazo.com/e53ba89b0b758ea9920bb2435edd2126.mp4
UPDATED VERSION 01 APRIL 2021:
Thats all for this updated version. More coming soon