Hi everyone!
For 2 whole years, I have been making a big game with a story single and co-op campaign, two multiplayer modes, and levels for premium players. I also had a thematic post on the forum where I described the game in more detail and it was well appreciated.
Then I started advertising by spending 3.5K Robux and began to develop social networks.
Here are the ad stats:
500R - 0.34% CTR (110 clicks / 32,152 Impressions)
2000R - 0.38% CTR (861 clicks / 225,722 Impressions)
Sponsored (2 days, 500 daily):
1000R - 0.008% CTR (146 clicks / 1,863,156 Impressions)
The return on all this is just terrible - 1600 visits and the income from the game is even worse.
What went wrong?
I have a few options:
-
Too little ad spend
(I think they are good enough to get at least a couple of thousand visits, but not 1600 in 3 months) -
The game is very difficult
(I have already simplified it as much as possible - added a bunch of tips on the levels, and made an easy mode where you can start any level) or there is too much content in it (which I also don’t believe much in) -
I advertise the game in the wrong ways
(After the failures in the last 2 points, it’s hard to believe in this one, but it seems to me that if I try to promote the game on YouTube, it will be much more successful for this type of game)
Here are my thoughts on this, but I would like to hear your opinion on what to do in the current situation.