Toolbox Asset Configuration Window Deficiencies

As a Roblox developer, it is currently too hard to use the new Tooblox Asset Configuration Window.

Various bugs have already been addressed here in this thread, but I think there are additional criticisms that need to be addressed here as well to improve the developer experience.

The following are deficiencies that cause the asset configuration window to fall short of being feature rich and useful to developers.


Key Points

  1. Waste of Space
  2. Content Refreshing
  3. Asset Searching
  4. Asset Filtering
  5. Window Resizing
  6. Loading Indicator

For reference, below is the asset configuration window (as of the creation of this thread).


1. Waste of Space

The window itself is a huge waste of space and displays little actually useful content.

As you can see from the screenshot above, there are only 3 columns of models displayed, and there’s this awkward remainder of space on the right side where there could be used to display an additional column but is not. There’s also this useless sidebar on the left that serves no purpose to overriding an existing asset, and unnecessarily wastes space that could be used to display additional models.

2. Content Refreshing

Before, in the legacy asset configuration window, you could right click the page to refresh the content you’re viewing, because it was technically a web page. You can no longer do that in the Lua ported version, instead you have to go to your groups, select a different group, then re select your inventory to have it refresh. There should be a way to refresh the content you’re viewing.

3. Asset Searching

There is no way to search through your assets to quickly find what you’re looking for. Currently, you have to scroll to the bottom of the scrolling frame, and wait for the scripts to fetch a new page from the inventory API.

4. Asset Filtering

There is no way to filter assets by their type. For instance, the Roblox website will mark an asset as a script if the asset is a script, or it’ll display the model thumbnail if the asset is a model.

This would be classified as a script.
image

This would be classified as a model.
image

This could be filtered with a dropdown menu to view scripts, or models, or all.

5. Window Resizing

Usually any window that displays content in rows or columns, can be resized to display more of that content. The asset configuration window is not re-sizable.

6. Loading Indicator

When go to view the assets in your inventory, or from a group’s inventory, there is no indicator that anything is happening. Usually on various parts of the Roblox website, currently, when content is loading, an indicator like this appears. This indicator was already ported to Lua, and can be seen when purchasing something in-game.

loadinginlua

loading_dark


If these feature requests could be addressed, the asset configuration window would be better suited for developers and their workflow.

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