Hello people, this is my first ever tutorial on the Dev forum. If there is an error, please let me know.
So in this tutorial, I will be teaching you how to converting HDRI into Skybox. So you might ask, “Why should I use wasted my time find HDRI and converting it?” well, there are few reasons you should. First of all, there is a wide variety of HDRI you can get on the internet. For example, there is HDRIHAVEN, HDRMAPS, and many more. HDRI will make your game look good with high-quality HDRI that up to 8k. Let begin with step one
First of all, we need to find a website that provides free HDRI that we can use. I mostly prefer to use HDRIHAVEN, but let me know if you have any you like. For today tutorial, I will use this HDRI as an example
After that, scroll down and click download (Make sure to download on 4k or higher)
After doing that, we can start converting our HDRI into Skybox so it can be used in Roblox
Recently I just discovered this awesome Github make by matheowis. HDRI to CubeMap, so what cool about this Github? it allows you to preview the HDRI to the skybox, like this
In step two, I will teach you how to converting HDRI into skybox using this Github. When you at the site. Click the (UPLOAD) button then you will see your HDRI. You also can play with exposure in case you want it to be more bright or dark.
I will leave it as default for now. After you are done adjusting the exposure, make sure to click save
make sure to click the third option when saving (the one highlighted) + also save it piece resolution in 4096 instead of 256 because it will provide better quality
Make sure the bar finish, and then click save
In step three, I will show how to import it into Roblox, quite complicated but ok
Open up any place in Roblox Studio, then open up this panel (Asset Manager)
Click bulk import and select all the images of HDRI that you convert.
Then go to explorer panel, find lighting and add sky.
Alright, on this part, put the image name base on this list.
NX put it into BK
NY put it into DN
PX put it into FT
NZ put it into LF
PZ put it into RT
PY put it into UP
Same apply to another image. Repeat that until you finish, and for me, here how it will look like
That all for this tutorial, idk it might be bored lol so uh it up to you if u want follow it or not. anyways see ya, also if you need help let me know