Typos & Minor Edits Mega-thread [Closed]

https://developer.roblox.com/en-us/api-reference/function/UserInputService/GetDeviceGravity

CoordinateFrame (deprecated) instead of CFrame:

Uses a deprecated “Message” class:

https://developer.roblox.com/en-us/api-reference/function/BasePlayerGui/GetGuiObjectsAtPosition

Plus and minus symbols in left of code sample. It looks like it was copied and pasted from GitHub, which has plus and minus symbols next to code changes. Lines 21-24 and 48-51.

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Can confirm that this typo has not been fixed yet :confused:

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Markdown Typo

Right below the Description the Example header says “##Example” instead of “Example”. I’m pretty sure that there’s supposed to be a space between the ## and Example so it gets formatted correctly.

Link:
Player:Kick

Here is a typo similar to what @WinnersTakesAll said, on the BindableFunction:Invoke page:

BindableFunction:Invoke

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The Roblox account should not be in all caps, as the spelling was changed from ROBLOX to Roblox after this feature request.

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I have 2 spotted typos:
https://developer.roblox.com/en-us/api-reference/property/Humanoid/MaxSlopeAngle


Line 2’s Wait() is lowercase
https://developer.roblox.com/en-us/api-reference/class/IntConstrainedValue

The math.clamp function is LuaLibrary/math clamp. I know this is deprecated, please don’t hate on me.

Groups still show “Games” and not “Experiences”

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I know this is deprecated, but I think that FloorWire’s page should say “Parts” or “BaseParts” instead of “bricks”. The description is also a bit confusing.

image

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asdf

image

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Update: They fixed it. Thanks.


A large number of release notes are skipped over

You can also see it here in Release Notes for 478

There is currently no way to access release notes 428-477 except by manually editing the URL in your browser. If you do, there are no navigation buttons along the bottom for all affected release note pages.

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On the PVInstance article, I believe this sentence should be removed due to Pivots being part of PVInstance:

This class has existed since 2005, and while the class itself no longer has any functionality, it is used for adornable objects that can be connected to both BaseParts and Models.

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https://developer.roblox.com/en-us/api-reference/property/DataModel/GameId

The link to game explorer is an old robloxdev link.

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SpringConstraint’s page has some weird characters…

https://developer.roblox.com/en-us/api-reference/class/SpringConstraint

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Link to Tait–Bryan angles doesn’t properly go to the correct anchor, the correct link is:
https://en.wikipedia.org/wiki/Euler_angles#Tait–Bryan_angles_2

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https://developer.roblox.com/en-us/api-reference/function/Player/GetFriendsOnline

GetFriendsOnline returns a table of data, and unfortunately it doesn’t give you any data about what server (JobID) the player is actually in…


Experimentally, this returns the game.GameId rather than the game.JobId that they’re in :frowning:

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On the SpecialMesh page (SpecialMesh)
It says be be on the Uploading a custom mesh section.

You just need 1 be.

On the Player page (Player)
Most of the stuff that is inherited from Instance is in Chinese according to Google Translate.

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Download the RollOffMinDistance model and insert it into Studio.

This should instead say to download the Collectable Gems model, in which it already links to.

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There’s some random characters on the Scripting Terrain page:

Also, there seems to be a missing word:

image

Scripting Terrain