Any text label I am currently using in my game with the “UIStroke” object applied and the “ApplyStrokeMode” property set to “Contextual” makes the text completely transparent no matter what properties I change.
The text never went transparent before when trying to add a stroke to any text labels. It worked perfectly until about 30 minutes ago when I opened studio and all text in my game that was using UIStroke has become transparent (Other than the stroke)
What should happen is the text stays visible while the UIStroke does the same as before.
UIStroke (With Contextual ApplyStrokeMode): Enabled
Someone probably just made a typo somewhere. Idk
Issue Area: Studio
Date First Experienced: 2021-07-21 15:07:00 (-04:00)