that ui looks awesome especially the button, good work
Thank you so much for letting me know, Iāll wait patiently for it.
Amazing, I really like the UIStroke update. Now i can make my games with textlabel outlines with ease!
I love this! I saw this as a beta feature and it was amazing, and to have it properly live is amazing! Well done!
This has been out for almost a year. Why is it ājust now getting releasedā?
I think youāre thinking of UICorner. This is UIStroke, which lets you add a more customizable outline to text/frames. Please correct me if Iām wrong.
Nah, Iām not thinking of that. UIStroke has seriously been out for like a year.
The first time Iāve seen UIStroke was on March 17th, 2021, when it was announced for Studio beta. Only today is it released to the public. Youāre talking about an actual UIStroke object that does exactly this, right?
UIStroke has definitely not been out for a year. It was in beta but never available in-game.
Hm. Iāve never seen it before. I know itās existed a little while before its announcement, but it never really worked and wasnāt available outside of Studio. If you have any links to it working or something similar, please let me know!
Iāve been able to use UIStroke for at least 9 months.
Iāve been using UIStroke for a long time but it was only available in-studio up until now
Hi I got an Issue here.
When I use UIStroke and GuiObject.ClipsDescendants, it shows something weird. Is this fixable?
weird glitch (UIStroke).rbxm (2.2 KB)
I see so many people excited about this update, and its cool in theory, but the stroke does not scale responsively on different screen formats and resolutions.
This makes it mostly useless as-is if you want your game to be playable on PC and Mobile, let alone Xbox. Are that many people really only targeting a single platform?
Have people found any workarounds? I was thinking about writing code to adjust the stroke pixels depending on screen size, but then decided it would be just easier to not use this feature.
The only thing I could figure out is if you make a viewport frame invisible and you would only see the border, Itās amazing how this is what I wanted and I had no idea this was even a thing 7 minutes ago.
Wow I wish this was a thing like 2 years ago. Gone are the days of placing frames upon frames to make outlinesā¦
Sick! Iāve wanted something like text outline for a while now. I was sick of using third-party software to have to do this.
This is super cool - wouldnāt recommend it though as you may have performance issues. However, drop shadow is a feature that is on our road map and weāll get there!
Amazing, Iāve been waiting for years now!
that worked, thank you!
and thank you, and thank youā¦ (need to hit word count)