Sad. I can tell this is part of Roblox’s long and slow transition to becoming a platform and not a game. I wouldn’t be surprised if gears get removed in the future.
This is great. I always taught this feature was “odd” for Roblox. Especially since player could sell gamepasses which would churn out more of a profit than selling Roblox’s gears.
I honestly just think gears should be reworked. The periastrons were a step in the right direction, but after that nothing was really updated. Gears have potential, but they need to be recreated.
Developer Products tend to have their effect be directly coded into the game. The reason that this way of selling Developer Products wouldn’t work the same way as gamepass sales, is because a gamepass is an asset you buy ownership of. A Developer Product isn’t an asset that gets owned, meaning the game couldn’t tell how many Developer Products you bought.
I’d prefer to see the space saved for other features instead.
Devproduct purchases don’t function in the same way that gamepasses/gear do. They wouldn’t be compatible with the website.
most gears are broken and just being used as accessories and I rarely find games with that option so that’s epic
My only question with gears is whether or not they will continue to be supported at all. Most of them are broken as they are still not compatible with FilteringEnabled, and often have terrible hit detection or input lag. Almost no games use them.
I would probably permit some gear usage if I could whitelist or blacklist certain gears for/from use in my games. The current filtering methods are pitiful, with very generalized and many times incorrect categories.
Good change. Nobody used it anyways, so it’s better to remove it.
Aww man, I don’t know (or will never know) how to script. Damn!
Anyway, this will be missed by some people, but we all understand why.
Just remove gear entirely. It’s not that hard.
They probably won’t, considering that people still kind of use em for admin games and stuff, the only reason they probably would remove them is because no one really buys them and gears gained a lot of attraction because of skateboards.
I think the only purpose of gears nowadays are basically for your profile avatar render. I do hope they don’t get removed but repurposed or something
I don’t really use it, it was kind of the past so yeah, most people make their own gear in-game. So it should not bother anyone if Roblox deleted that feature.
Gear isnt used anymore as we can just create our own gear with modeling and scripting at minimum. and game sponsored gear is bad. so i am glad to hear that
It does make a lot of sense, because not very many Roblox games sponsor gears.
Awww, I don’t want to see this feature go. Even though nobody ever uses gears, it should be kept just for no exact reason.
Thank god, I never was a fan of this feature!
The point of a developer product is that you can but it multiple times. I think it would be really hard to make developer product scripts work if people can buy them outside of the game…
Eagerly awaiting the day gear simply becomes another accessory category. Rip the bandaid off.
It’s great to see the new direction Roblox is taking. As we remove more and more of the phased out systems such as clans, and now the sponsored gears!
Keep up the good work