[Update] Changes to Asset Privacy for Audio

Assuming this tweet is true, Roblox didn’t mishandle this situation. I understood the necessity but was annoyed by the deadline given, but now I’m sympathetic.

4 Likes

The 10 audio upload monthly limit update is still unfair why do verified users get more and why do devex developers get 1k? it’s not fair that you have to be in devex and verify your id

6 Likes

No, I can’t.

This has gotten to far already, and now you tell us that you even MORE privacy changes upcoming?

Can you all just STOP for a second? It’s not our fault creators are so selfish, thinking they miss out on everything.
Also, It’s really not our fault the ‘‘Copyright-check-system’’ is faulty, and doesn’t recognize all copyrighted songs. Absolutely unbelievable.

It’s really frustrating seeing Roblox go down a such restrictive path.
And what the hell is it with 10 audio uploads? WHO thought that would be a good amount of uploads?

STOP THIS.

14 Likes

What if Roblox simply improved their copyright detection system to remove problematic audios better instead of…doing whatever this is?

5 Likes

Wow this changes a lot! I think this will help stuff with botting

It’s not gonna help ANYONE. This update is absolutely stupid, and should be cancelled IMMEDIATELY.

7 Likes

Why do you feel this? I mean personally I agree with that roblox should get their crap together and fix their moderation and constant crashes but what specifically does this affect?

3 Likes

It affects small developers… In the US it’s not easy to get your hands on a ID/Passport, and 10 Uploads? That’s straight up idiotic.

4 Likes

Ok I would talk caps right now after receiving this information that I need to put in my id/passport but I don’t want to get warned. 10 uploads. This is stupid as crap.

4 Likes

Exactly, you’re now part of the majority of people that think the same…

2 Likes

This is absolutely horrible. I upload at least 50 per month. And hell no I’m not putting my passport with roblox HELL no

7 Likes

And here the whole problem starts to escalate: Roblox planned EVEN MORE PRIVACY UPDATES! Crazed!

3 Likes

This Update didn’t affect me but I can’t say the same for others. At least add 20 Free Audios for people instead of 10.

2 Likes

Holy crap, I’m so glad I like moved to unity 50%. Other platforms actually are ready to handle what comes at them but roblox if faced with moderation issues just try to find a loophole by limiting the amount of bots and making their underpaid workers do the heavy lifting.

6 Likes

ATLEAST 500. Even small developers have alot of audios they need, like music, SFX and all of that…

6 Likes

I appreciate the amount of work being put into this project, but perhaps increase the audio time archive limit from 6 to 10?

Better yet, just cancel the whole update and actually fix the copyright checking system!

2 Likes

I might as well give my take on this update. I might as well start off by saying the “100,000+ professional sound effects” are actually pretty cool, even if you might have to do some looking to find a particular sound you’re looking for; There definitely seems like there’s enough to where the same sound effect wont pop up in another game. Yeah, I would still prefer to upload my own sound effects for particular, more niche sound effects, but it definitely seems like a neat tool to have around with you on the side.
However, I do still feel like the way this was handled is why people were (And still are) so heavily against it. Yes, I understand that this was most likely because of a lawsuit from the executives that were salty at the fact that kids and teenagers were uploading copyrighted music on the platform and because it made their profits dip by a microscopic amount, and it’s probably the reason why the hard date was set the way it was (Even if I still do think that Roblox still could’ve defended themselves from the lawsuit case); But that doesn’t entirely excuse the fact that this update was executed poorly and ended up getting people upset due to how things were presented.

If there’s one thing I still despise about this update is the monthly audio upload limits. It’s still seems incredibly cumbersome to try uploading hundreds, if not thousands of sound effects and music tracks while having to deal with the barrier of a 10 per month limit for people who aren’t ID verified. And while it could be as simple to say “oh, just verify yourself!”, it’s something to note that people have their own reasons for not ID verifying, anywhere from being because they can’t do so or because they don’t want to for one reason or another, most likely because they don’t trust Roblox with that kind of information. And because of that, they’re essentially stuck dealing with the 10 audios per month limit, which can seem pretty unfair to those people. And yeah, there’s that magical 2000 per month limit some people have, which I honestly feel could cause divide the smaller developers between the much larger ones. But in general, upload limits just seem bad in the long run, and even if there’s the 100,000+ pro sound effects audios, this limit could still be detrimental for people who want to make their own sound effects for games. A post made by iGottic puts it into good words.
And when it comes to audio privacy, I still feel like if people want other people to share their audio around, it be by putting said audios in their games or playing them in a boombox in-game, they should be allowed to. I think it mostly comes down to moderation and how copyrighted material is handled, people using boomboxes with their friends shouldn’t be badly affected because a bunch of bad actors kept uploading copyrighted music.
I feel like there are some ways to reduce the collateral damage this update could’ve/might still bring.

  • Improve asset moderation please I’m begging you. I’m pretty sure if bypassed and copyrighted audios were properly dealt with better way before the lawsuit happened, we wouldn’t have been in this situation. I am practically begging you to improve asset moderation so that future privacy updates for assets don’t end up being as harsh, at that players aren’t as badly affected by these updates caused partially due to bad actors.
  • Let people that use audios uploaded by other people can still work in other games (Either as a in-game sound effect or if they’re played on a boombox) if they aren’t privated. Again, if Roblox were to improve moderation for audios and other assets, there shouldn’t be anything wrong with keeping the concept of boomboxes and other music playing gamepasses alive in some way.
  • Be more transparent when it comes to these kinds of critical updates in the future and execute them better. Updates like this aren’t like the removal of tix where it isn’t as much of a big deal long term. Please try to organize them better rather than rushing them out.

I will say, while I still have other opinions about this subject (Like how Roblox could still purchase a handful of music licenses to songs made by music artists and bands), and that I still really don’t like this update, I’m at least partially happy that they responded to the criticism rather than being dead silent on the matter; But I still feel like this update needs some heavy improvement.

Edited it to make it slightly easier to read.

11 Likes

Asset privacy is not the solution to fixing copyright issues which, to my eyes, barely happen on roblox nowadays.

10 Likes

Agreed whole heartedly. I agree that it is good they responded but that is not because of us it was because of the billion dollar lawsuits coming at them left and right.

2 Likes