my brother in christ when I say that I want to use the old and new materials side by side I mean I want to use the old and new materials simultaneously in the same build, instead of toggling between them for the entire place.
also am I seriously the only one who thinks its incredibly silly that we got the 2022 materials as a whole place toggle in the same beta and the same beta announcement as material manager, a tool that should allow you to swap between material variants on a per-part basis? (like say switching between the classic and 2022 materials) Like, I cannot possibly be the only one who thinks this is a little bit fishy or at the very least a silly way to implement, as it still kinda limits freedom?
Guess Ill just re upload the classic materials as variants and then just have the 2022 materials enabled? This is pretty inconvenient tbh but go off roblox
Eh, itâs not that hard, you just have to work out how to put the blue channel back into the normal maps that are in the roblox studio files. In other words, youâll just have to play better.
Idea: A workaround could be to have the rust as a separate image with an alpha (transparent) background and overlay on top of the mesh, then the mesh itself can be a material variant of which you can control the colours. Problem solved.
Iâve noticed the Organic tiling behavior mightâve changed, I believe it doesnât rotate the texture anymore and only randomly offsets the position. There should be a way to keep this odd behavior with a âOrganicNoRotationâ setting and a âOrganicâ setting that reverts it to the less repetitive proper Organic tiling.
Hereâs the current Organic tiling with a custom texture, with repetition and lack of rotation being clear:
Yes, but what if I forget to revert the colors and accidentally upload? Pressing the 2022 material setting multiple times adds up to the undo history thing, which makes it so that you need to undo more. An alternative fix would maybe be an optional setting to disable the color tweaking when switching.
This was a great step forward compared to the push from last time. I love the fact you can switch between old and new, and just replace or add materials now.
Every thing looks great for the new materials expect for the slate feeling a bit flat and the cobblestone too rigid, but now we can thankfully replace or remake materials instead.
Please adopt this approach to updates in the future since the Audio Update and the last push really feel like the wrong direction to go with for Studio and such a massive community.
So far, I like the update. The only thing I donât really like is how many extra steps you need to apply built-in materials.
Edit: After further testing, I found that the UI may also be a little slower to import and adjust materials in general, though I like the direction the update is going.
Incredible work.
The Material Manager is something Iâll be using constantly, so glad I donât have to manually upload each different texture with no way to organise them in Asset Manager anymore.
MaterialService and the tooling surrounding it is one of the best updates since I joined in 2010! I really appreciate the care put into the UX with the Material Manager; it makes me hopeful that weâll see the same level of quality in other tooling in Studio. Iâm so excited for this to release to clients in production so I can show my players what cool stuff Iâve been working on with it!
I gotta say this is probably one of the best features Roblox has added to Studio, ever. MaterialService on its own was already an amazing addition, but the Material Manager has some of the best UX out of any of Robloxâs built-in tools. Feels very polished and simple to use.
Best thing since sliced bread! (Sliced bread, to me, is CollectionService + Attributes.)
I think I had this issue while working on a build with the newest textures, and Iâm pretty sure it isnât usually like this. This might be some kind of issue with the texture not being applied properly
Yeah! I tried these textures out with the same template game. Also if you change the lighting to future, the lighting combined with the new wood makes it look AMAZING