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Recently I’ve been messing around with PBR materials and realistic models. in doing so, I have discovered true potentials PBR materials. One such use to these materials and models in terrain building.
(NOTICE): All of these Models and PBR materials were opened sourced
Try out the Game here!
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This is a screenshot I’ve taken in studios of the hyper realistic dessert canyon scene that ive been working on.
Here is another photo from a section of the map.
Using TridentXR’s Carbon Engine to add realistic FPS mechanics I was able to create hyper realistic First Person Shooter game.
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I also used lots of different plugins which will be listed
- (Carbon Engine) - [CE] Carbon Engine | Revolutionary FPS Combat Technology
- (Atmos) - Atmos - professional skyboxes and lighting
- (Brushtool) - Brushtool 2.1 - Roblox
You can join my group to add suggestions;)
(If you think this should be marked under a different topic tell me in the forum comments.)
Make sure to comment to make suggestions as a refine this project even more!