Yes, I can confirm that I also have this issue.
Based on the previous posts I’ve seen, I’ve made some conclusions about this issue:
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Users with Windows, and MacOS have testified that they have experienced the same issue. This would suggest that the issue isn’t dependent on the Operating System of the user.
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There are some users who suggest that using DS4, or SCP toolkit may fix the issue, but I’m inclined to believe their issue is a different issue from the one we’re talking about, because we know users with this issue are both on MacOS and Windows, and that their controllers work in the Roblox Player, just not in Roblox Studio, which probably suggests it isn’t a PS4 controller driver issue.
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I can personally attest to the fact that using an Xbox Controller, and using PS4 controller produces the same result. This would suggest that this isn’t an XInput vs DirectInput issue. If it somehow were, we’d still expect controllers to work in studio in the same way they work for the Roblox Player Client. We know this is Roblox Studio specific.
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This issue doesn’t seem to affect everyone. There are some who say their controllers work just fine in Studio. Unfortunately this will delay how much attention this issue gets. The issue has happened with several users, and has been complained about for just under a year according to my knowledge. This must be a recent issue.
I really hope that Roblox looks into it!
https://devforum.roblox.com/t/i-cant-get-studio-to-recognize-my-ps4-controller/2314281
https://devforum.roblox.com/t/how-to-test-the-game-in-studio-with-gamepad-xbox/2086961
https://devforum.roblox.com/t/testing-with-xbox-controller-process/2228771