[REWARD:] >50K R$
Hello ladies and laddies,
We’re looking for MAP CREATORS for SO Games’ exciting new title named
(Combat League)
We want as many maps as possible. Maps need to be as detailed as the examples below.
[MAPS NEED TO:]
- Have a cool recognizable setting (unique selling point for each map)
- Be distinguishable
- Have a dynamic, moving object (like the train in our example map)
- Nothing needs to be scripted
- Have lines of sight that improve the gameplay experience (meaning certain points should be blocked)
- Have multiple routes, each with their own pros and cons. Flanking should be possible.
- Have a consistent level of detail throughout the map
- Be no bigger than our example map
- Have no possible spawntrap positions
- Be made in mind with Health and Ammo pick-ups
- Have no overuse of CSG
- Be rayfriendly (Rays don’t go around cylindermeshes, use alternatives)
- Be fun to play!
[REWARD:]
- We are willing to pay in excess of 50,000 R$ per map
- We pay for Roblox taxes
- This is dependent on scale and timeframe
- We pay higher to someone who will stay in contact with us, make regular progress and incorporate our suggestions
- (way more so than someone who disappears for ages, without feedback and with long adjustment periods)
- Throughout the process we firm up a price
- We value retention! People who are keen to work for more than one project will likely be paid better!
- Although not compulsory we would love to build strong working relations that extend beyond single maps
[CONTACT:]
- Be sure to answer the questions at the bottom of this thread!
- Mail: hexrblx@gmail.com
- Skype: owenqx or vincentwijma
- Or reply to this thread!
[EXAMPLE:]
(Overview of the map)
(Corridor leading from blue spawn to mid building)
(Mid building ft. a pitfall to the trainrails, offices and midpoint)
(Corridor leading up to mid hill and the trainrails)
(Trainrails connecting in the middle - Warning: Moving trains)
(Red coast)
(Red backyard and spawn room)
[NOTE:] This map’s theme is science-fiction western. This does not mean your map has to be that too! Use similar building style but think of your own theme! Make it new and interesting.
[Please ask yourself the following questions:]
- Do you understand what we are trying to do with this game?
Consistency in quality and style is important, if you can’t build
under someone else’s framework it’s no good! - Do you have a firm idea for a map? Is it distinguishable? What would
be the key recognisable features of your map? - What timeframe are you willing to work on? How often can you show us
updates?
The crucial thing to remember here is we aren’t looking for someone to put together a room where people run around stabbing each other; we are looking for maps. It’s a lot harder to do than you might think!
If you’re up for it, which I hope you all are as you’re no doubt very talented builders, please reply with your answers to these questions!
Thanks for reading!