What are you working on currently? [2016]

Aside from trying to get back into doing some thumbnails and such for others within the community of ROBLOX, I’m working on a game aside our pretty great friend of mine.

It’s somewhat indie-ish, and the name surprisingly isn’t getting hashtagged nor filtered.
We’re calling it LIL HECC: A game about exploration and interaction.

Nice to see everyone else working on other things on ROBLOX. :slight_smile:

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My girlfriend who works with me on a big project of mine called “The Still” made some neat concept art, she likes to draw and paint :slight_smile:

She whipped these up in 10 minutes or so

https://scontent.fsnc1-1.fna.fbcdn.net/v/t34.0-12/14971773_1167481509956094_84658762_n.png?oh=5f1bdcd89b9634f4e9807a3af385c5dc&oe=5842F119

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Optimizing stoof

https://my.mixtape.moe/ozglii.webm

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super cool.
especially with your GF in the second pic, always good to see the art and artist side by side.

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Thank you!

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Made a compound bow in a slightly sci fi theme. Still need to do sights and an arrow.

Click to see pics

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Loving that character helmet.

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Browns are trash but go Cavs :slight_smile:

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Inspired from @loleris’ thread found here http://devforum.roblox.com/t/my-quest-to-start-up-a-mmorpg-game-server/31163

All it does is store data with a web service and fetch it back into the other servers, with some timestamp checking. Updates every 0.5 seconds with live data, having old data expire after 10 seconds.

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You played Crysis 3 didn’t you?

No, but I did take inspiration (copied) it.

Working on some pathfinding/model placing for my new game!


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Today marks my 1-year anniversary on RBXDev!

Today also marks the 1-year anniversary of THEM Magazines!

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Yay! :champagne:

Poor Myzta

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Had the idea of putting my audio visualizer behind my taskbar. Also experimenting with other non-visual things in JavaScript.

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Decided to update Lighting Unreality today!

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RV with randomly generated names!

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A Bird-class loco pulling a rake of 6 Dean 4-wheel composite coaches, circa 1913.


A close-up of the suspension of the Dean 4-wheel composites.

Although meshes are king, CSG can still make some nice stuff. Now, if CSG simplified its surfaces, that would be nice.

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huh, well now that’s interesting. i go to post about what i’m working on, and it’s pretty much exactly the same as yours.

WARNING: image heavy


(modeling in blender, then importing to roblox)

but i don’t quite have the level as you do… at all…

but i’ve got variety!



(i just realized that the locomotive above is almost identical to my t3 i did months ago…)

g12 for scale

made a bunch of matching carriages for it too

end goal: train tycoon.

i was wondering, where do you get reference images for those small details?

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