Despite the colors (which I’m not a fan of) I don’t feel like the header* matches the game very well. Is there any destruction in kinetic code?
What?
Tanks, Jets, Jeeps, ATVs, Helis, Boats, and RPG’s will all be capable of fragmenting the map. They won’t be enabled until we implement the next massive smooth terrain map, though!
Header* sorry.
I agree with @GuestCapone
The header seems too colorful for the type of game, and areas you’ve show.
why does it look like swiss cheese
Nah, it’s rhubarb and custard.
More Disaster Island!
We’re going to be looking for a selected group of very early gameplay testers for Disaster Island’s private pre-Alpha over the next few weeks. If you’re interested and believe you can give constructive feedback on the game on a recurring basis, go ahead and shoot me a message!
Is that Kokoro Connect I see?
Doggo does a walk
Impossible…
Lol
Released the massive PvP update last night: https://www.youtube.com/watch?v=_fjNsHqBu2E
Un-released because of multiple bugs but today I’m fixing them real-quick and re-uploading!
after about a week of work, i’m proud to say. I’m done with the Prussian G12
demo vid:
still working out some bugs, but… wooo.
Began a very very primative pre-pre alpha of Kinetic Code. It’d going really well considering how young it is!
Mario.