ScriptOn
(Genya)
July 24, 2016, 2:56am
#2246
Spent all day on Kinetic Code preparing for the big update. First I added neon to the character…
then I added multi-team characters…
then I added ragdolls.
http://i.imgur.com/vefx25S.gif
http://i.imgur.com/lXfBiOj.gif
http://i.imgur.com/2203PIE.gif
Thanks to some ridiculously fast roblox optimizations on these new constraints I could pile on quite a few of these before lagging.
10 Likes
GregTame
(GregTame)
July 24, 2016, 3:03am
#2247
all right, i added a proper stall and recovery mechanic, and adjusted the sensativity
1 Like
Basic map generation structure is being worked on. Current plan is to have many games running at once with a high player count and run maps locally.
2 Likes
Simple foot… If you want I can send the file.
1 Like
0xBAADF00D
(0xBAADF00D)
July 24, 2016, 9:34pm
#2251
9 Likes
GregTame
(GregTame)
July 24, 2016, 10:04pm
#2252
Dang, now I’m hungry for soup
I’ll resist the urge to post soup memes.
That’s one rad pie (get it?).
1 Like
Oh thought it a was a bowl and soup cans.
0xBAADF00D
(0xBAADF00D)
July 25, 2016, 1:47am
#2257
1 Like
Add a subdivision surface modifier
Just a single level + smooth shading
Goal:
#If you know what this is from/the name of the location, don’t spoil it for those who don’t.
2 Likes
seliso
(seliso)
July 25, 2016, 3:52am
#2262
Just made the best tool animation I ever made…
1 Like
ScriptOn
(Genya)
July 25, 2016, 4:03am
#2263
Try moving the torso and head as well!
NWSpacek
(NWSpacek)
July 25, 2016, 4:23am
#2264
Where’s the pie crust? Without the dough going on the sides it doesn’t look much like a future pie.
1 Like
That’d be great! I’d love to mess around with it; thank you a lot!!