do something nice… for myself? what is this nonsense?
well, there’s actually a tiny problem…
you see. the number of track segments isn’t fixed, it depends how far apart the two nodes are, so i’d have to find a way to add or cull the amount of nodes
I wonder why I have never seen anyone implement automatic event (holiday) decorations. Wasn’t that hard, and not to mention I don’t have to worry about it later.
because leap seconds are a thing, and they will mess everything up. meaning every few years i have to change my code slightly, which is a MASSIVE inconvenience…
well sure, now it’s only 26.
what about in 5 years? 20? 500?
who knows how long ROBLOX will be around. so any code relating to time MUST be safe from that.
If 26 leap seconds have happened since 1970, that means about 1 leap second happens every 2 years. So in 2470, that would be about… 4 minutes off? I am pretty doubtful that my game will be popular after THAT long, and that is still accurate enough for my needs.
but what about 3000 years, and all of us are long dead. but the games are still popular. they’ll be like “hey… these event lights are off by 25 minutes! OMG THIS SUCKS, DISLIKE!”
ᶦ’ᵐ ᵏᶦᵈᵈᶦᶰᵍ, ᵒᶠ ᶜᵒᵘʳˢᵉ
oh man, where do i start.
a stable job, some friends, better hobbies. more reasons to leave the house. a decent education, socks, working headphones. the list goes on.
If you want to make the turns in your track less noticeable, turn your ties more gradually than the actual track, it will add more creases, which will offset the crease from landing at the same creasing point as the track foundation. By making everything have different levels of detail on the turns, I think you can get it to look much nicer, with less noticeable edges