I’m curious about what that pattern should do (if it were working).
Also, if you want [%w]+
to be optional, use [%w]*
, don’t add ? inside the set.
Keeping that in mind, I still don’t know what it should do… much curious, such mystery
10/10 vex chassis
Should make a “I’m sick of my guns crap” animation pack c:
Coding in a couple different track types.
i could probably set it so i input how many parallel tracks i want, so stuff like This would be much easier to build.
it’ll l00k c00ler
This thread is too long for its own good.
That’s what she said!..
…when i was taking sewing classes from a friend a few years ago…
didn’t help much in the long run, but i can mend clothing now, sooo… yeah ,-.
sorry, this is so off topic.
aaaannnnyway
just made some content to re-rail this topic!
it’s done, @NWSpacek
More tiny details…
I took some suggestions to improve it and implemented them, such as: Gun maintains velocity better between transitions. Camera is animated slightly. The bolt in/out is much more controlled looking. It’s faster but it looks like a bit more human, I think.
When are you going to make a lever action shotgun and reloading/chambering (can’t remember to correct term for this) from Terminator 2? No one has done it yet…
Got bored. Made static.
A more dramatic demonstration:
Looks less like static and more like a dramatic, cinematic virus attack
that looks pretty cool!
it looks like you’re doing a random on the size of the frame, correct?
perhaps try
Math.random(-50,Frame.Size.Offset.x)
--and
Math.random(-50,Frame.Size.Offset.y)
just so it clips into the left and top edges as well.
just a thought.
True. Had a go at real-er static:
While neat, this particular demo is hell on efficiency. For some completely undiscernable reason, 2500 frames being changed every frame isn’t particularly performant…who knew?
Yep - randomizing position and size each frame, plus some stuff to make it “fade out” as it finishes. I’ve already fixed the bias towards bottom-right - thanks, though!
The best system would be where the text actually gets distorted, dont know if thats possible though
ClipsDescendants!
It’s possible, just more effort than I felt like putting into it. Maybe tomorrow.
Are those textures for windows? The general aesthetic is very pleasing (albeit a little too orange).