Making good progress on my Star Wars game with @Masteralan!
It becomes addicting.
one of us
That would be a military fightism without low poly ground threats.
You’re lying. None exist
edit:
pfffft i can…
wait.
are you… really using the code i posted for a flightsim?
It’s all I got so far…
(I can’t math(physics) for the life of me)
well neither can I! that’s why i was giving it away…
Webhooks with HttpService? I didn’t think you could do that.
Do you have a server in the middle?
Nope
Discord added a feature last month or so I think to generate a webhook for channels in your server. It basically creates an adress you can make post requests to and depending on the sent data Discord will then create a message in the webhook’s channel using that data. So if you use HttpService to make a post request to a webhook you created you can simply send a message from Roblox to Discord with 2 lines of code.
Edit: dangit, ninja’d.
Here’s the link if anybody wanted to check it out so far. Next step I think is the interior. Thank goodness these concept artists drew so much for something that ended up visible only in one single shot in the entire film.
Working on the visual portion of my JS profiler, as the scripting portion is already finished:
I had to render it in blocks of 10,000 function calls because it got really slow (700ms per frame) when doing all 600000 calls at once.
Still lots to do
Hover events Text truncation Panning Live updating Some other stuff that I can't think of right now :P Rulers Average usage graphpercentage graph (possibly a pie chart) of the usage in the current viewport
bar graph chart of average duration per function call
maybe memory profiling too???
I swear this is the last update of this city I post here.
(Thanks to ooodd for 5 of the meshes used)
You kind of missed halloween…