oh boy time to download 2.78
It is Winter my dudes.
Automatically creates the Winter / Christmas effects based on the local time as I (think) I posted before with Halloween.
Bonus: Uploaded 1,750 Robux worth the songs recently. The are creative commons… and IT’S FREE.
http://i.imgur.com/cED0TyD.gif
Working on my snowboard game’s reveal trailer (shhh), soon I can tell people what I’ve been working on!
Is this with Blender? If so I’m curious how you did that. I was trying to do something exactly like that last night to make some more convincing gravel with little success.
maple’s subtle hint at wanting displacement maps on roblox
oooh thanks, so is this new with 2.78? I noticed I’m on 2.77.
2.78 only fam
Oooh! Finally something I can use to push my new GTX 1060 to the max!
i don’t know which procedural textures you used but i’m hypnotized
Started doing updates to one of my games from 2010 again. Going to try and reinvent the game with gameplay and building updates every 2-4 weeks.
Before (2010):
After:
I did the terrain with low-poly sphere meshparts and removed the triangles at the bottom of the spheremesh.
Loved this game when I was smaller. Nice to see you working on it!
I remember climbing over those ball hills. Played that game a couple of times back in the day.
Greetings fellow developers. During my absence on the forums and nearly quitting roblox, I’ve been busy working on some stuffs. Such as an amazing landscape view that you honestly can’t tell this isn’t all terrain:
And an intercepter that I’m slowly modeling to become a wasteland themed vehicle (not like Mad Max’s interceptor mind you, more raidery looking)
And this inspired me to recreate the iconic OVO Casino from the OVO Casino trailer on ROBLOX,
And a day later that casino on the baseplate expanded into a full fledged project development,
And if you want to see the place in its current progress, you can for 100R$:
And some tibits of progress for Inner Animal:
Bullet holes:
Learning to animate a little better:
Character replication, needs work but hey!
(also yes this uses a completely custom character, even the physics is custom. MyCheeze and I are trying out different forms of collision to make a better system for handling moving objects, in the gif above its just raycasting and cframe.)
ice job, looks really cool
I may or may not have added sound effects to animations, and then also added them to the wrong
animations ( ͡° ͜ʖ ͡°)
Icy what you did there
I made this human male body for Empire of Omaegar! It’ll be polished a bit later (e.g the hands, feet and back) and I’ll reduce the triangle count too. The feet took longest Opinions? Female will come soon!