Just finished some wallpaper of some of my co-workers.
Try to cut the corners off of a square instead.
Wait for mesh uploading and you’ll get the added bonus of being able to stretch it out on any axis.
I thought they said meshparts are going to work like unions?
They will work like unions in a lot of respects, but they will be able to be resized like FileMeshes are.
finally got it to work
instead of using a part with a wedge mesh I switch over to a normal wedgepart
I tired it and it worked, but it wouldn’t let me modify it any further, the union corrupted
it was an uneven octagon so that is probably why I was having such an issue
Do you know how to use CmdUtl and some basic controls? If so I’d recommend you just use regular parts to make this.
I made a cutscene animation system. It currently supports multiple bodies, but that’s about it. Gifs soon, once camera and something else is added.
You should totally release that system whenever it’s done.
It’s not user friendly. You have to type out all the animations.
I made it easier on me this time and did CF and CA shortcuts.
If anyone offers to make a nice plugin for it, maybe then.
@VolcanoINC
Is based on smooth terrain or are the nodes completely dynamic?
Decided to make another Track for a group game of mine.
Track made in less than 40 minutes using plugin I made.
You should really re-mix your audio levels; you can hardly hear the background music over the ship. Maybe decrease it about 8-10%?