The final result of a build battle with the theme of Halloween- I chose a floating and wonky haunted house as my build. We had an hour to plan and build something with a team of three, and our team won!
There’s many things to improve, like adding textures, improving lighting, and changing the skybox- but I’m okay with what I have right now.
Made a diorama as part of the aforementioned build battle, and wound up finding a triangle terrain plugin I absolutely loved and would highly recommend.
The game’s open source so you can steal assets for your own projects or whatever.
I recently working on my muscle dragon with a new chest body. I’m a fan of a dragon with muscle. So, I made this but it was created back in December 31st, 2019.
This project is a bit old, but still pretty cool. I made this system during on the day of RDC game jam (sadly I was not invited, so I couldn’t submit it), and it somehow ended up aligning pretty well with the theme 2020 vision. It’s inspired by the quantum mayhem in Outer Wilds. It’s roughly based on the idea of quantum superposition, with the orb inhabiting all possible positions simultaneously until it is observed.
EDIT: If you are interested, PM me, and I’ll send you the place file. I don’t think it’s stable enough to post publicly.