Posted this twitter so why not post it on here too.
Probably won’t be continuing this anytime soon.
Wrote an OOP module that takes UI templates and other primitive data params to generate “earning” popups. Looks pretty nice in action!
Still learning UI’s mostly, was bored. Decided to throw this out there. Gonna import it into studio later i’m too tired zz
How did you accomplish the correction positioning when playing the “fatality animation”. E.g are you moving the character to a desired vector3 make the animation look right?
Just made a community tutorials post on this!
Have to ask. What are you using to make your UIs? I would love to learn how to make them myself, and yours look very well made.
Careful of copyright infringement - you’re not allowed to use music from Animal Crossing in your game unless you have explicit written permission from the copyright holders, which I’d doubt anyone on Roblox would have.
I was not the one to upload the audio, so I think I am fine. (Edit, since I forgot something: Game is not public yet !)
I use Affinity Designer, it’s very user friendly. I only started making UI’s a couple weeks ago.
This is incredible. Thishastobethirtycharacters
Yeah, a timelapse is a sped-up video of you making a build. Would be cool to see, at the very least.
Mom says it’s my turn on the computer
Isn’t this just Rdite’s Flex your Account Age game? lmao
This is a p common genre of game now
It’s a “remaster” basically, I actually got permission of him to make it aswell.
It’s cloned twice, one to smoothly connect between the player and the actor and then again to be part of the viewmodel