Also working on an SCP game. What do you guys think?
This reminds me of SM64. Is that your inspiration. If so it’s great.
Made my first 3D model car on blender took me about a week to get it look right but I can say I am proud of my work.
After another 3 weeks of having to prioritize other things, the output window is done. Made sure to design it so it can support really long outputs.
Might need to do some debugging.
edit: debugging done, now here’s some multithreaded (or rather, multicoroutined) chunk loading!
Hello everyone, i’m gonna present you my new showcase Euskal lurrak. This showcase is based on the building type and the live of Basque.
Trying to recreating the Basque houses:
It’s all for this time ! Seen you on my next post for the advancing on the game
Ikusi zaitut berantiar mutilak!
I’m working on building a realistic Washington D.C game, along with my home city.
Looks good! I’d say it starts off too slow and stops too fast, though.
I love the rant about the GUI editor
So true.
Seems good, i hope seen it ! ps: I hope you will ad realistic lighting too
Work continues on my retro-themed train game
Thank you to several of my friends who have contributed their talents to create assets.
Thanks, it’s still a WIP. I’m using TweenService to rotate the spinner and there isn’t a single easing style that achieves the style I want. I’m going to have to combine multiple or switch to using a loop.
Added a search feature to my customise menu! Only took about 20 minutes to get all added in, but surprisingly works well. Still need a figure out a way to get the buttons to be on the left when searched tho (I know I have GridLayout set to Centre, but changing them to Left puts them up against the edge of the screen and leaves a lot of space on the right)
I really like how clean it looks:)