What are you working on currently? (2020)

starting to look a bit better…

9 Likes

Dungeon


18 Likes

You guys know hackertyper.net?

Well, I made a RobloxDev edition of it!
Mash your keyboard to pretend you’re working!

(It started as test place for my syntax highlighter, but ended up as this!)

Code samples in game are from @Quenty’s amazing open source Nevermore Engine

11 Likes

Get in loser, we’re going to space.

EDIT: Here’s some more progress.

17 Likes

much better

7 Likes

Here is the finished cannon for Boat Bandits coming in at 3.3K triangles.

Here it is in substance painter:


Here it is in ROBLOX:

44 Likes

More to come with an announcement for investors soon!

3 Likes

I’m getting Mirror’s Edge vibes, this is great work!

image
March has been mostly unproductive since I’m running out of ideas, but I did manage to create + texture a low-poly “acid barrel mesh (not really an acid barrel since the texture shows nuclear icons, oopsie)” in Cinema4D + GIMP image editor + Inkscape for the nice icon

Here’s the texture if you’re interested in the UV unwrap. It looks completely fine from here, but just right-click the image and open the link in a new tab, and you can see that some of the texture is dithered and pixelated. I did this because I thought it would look nice to me.

2 Likes

Commissioned material, finished.

4 Likes

Messing around in Script Builder.
Wrote this little emoji radar thingy

output = Instance.new('Message',workspace)

screenSize = 20
background = '🌎'
player = '🙂'
range = 10

f = math.floor

function getPlayerObjects()
  objects = {}
  for i,v in pairs(game.Players:GetPlayers()) do
    local pos = v.Character.HumanoidRootPart.Position
    pos = Vector3.new(f(pos.X/range),f(pos.Y/range),f(pos.Z/range))
    if not objects[pos.X] then
      objects[pos.X] = {}
    end
    objects[pos.X][pos.Z] = player
  end
  return objects
end

function getString(objects)
  local result = ''
  for x=-screenSize,screenSize do
    for y=-screenSize,screenSize do
      stringToAdd = objects[x]
      if stringToAdd then
        stringToAdd = stringToAdd[y] or background
      end
      stringToAdd = stringToAdd or background
      result = result..stringToAdd
    end
    result = result..'\n'
  end
  return result
end

while wait() do
  output.Text = getString(getPlayerObjects())
end
7 Likes

Working on to actually do something on the platform. Probably use DevEx the first time, and “give back” to the community.

Using UIGradient to add some visual appeal to my car rarities in the car inventory UI. :oncoming_automobile::star:

16 Likes

Working on a marshland Flordia everglades late 1800s map.

I will expect gators in the near future.

21 Likes

Hey, so I am making this game, and this one asset took a whole day due to errors and bugs, but this Dev Forum helped, thank you to everyone that helped, but here is the finished product, tell me if it is good or not, and what can I change about it?

https://gyazo.com/7e8aefea017d2f185db73328b427473f

14 Likes

For the past 5 days I’ve been working on a personal project called “Sergal Unit”, not very creative of a name but I really don’t make good names. Regardless, the goal of this project was to create a fully custom character rig that was both unique and within the blocky 1.0 body aesthetics, while also being made for a sergal. This rig was to include the following:

  • Head to fit aorund the Robloxian head
  • A tail
  • Custom body, but must be blocky
  • Clothing of some kind (Armor is a form of clothing)
  • Must be completely textured
  • Must have decent mesh deformation

Imgur
Imgur
(There’s a few hundred extra tris more then required for the model, however for animation purposes this was required to get a nice bendable mesh.)
Imgur
(if you look closely, you’ll notice his fur is a mixture of both 2D and 3D elements.)
Imgur
Imgur
And although cut from the render, I did also make an RPG for it as well:
Imgur
Imgur

And shameless self promotion, you can also buy the Sergal’s Head and Tail accessories on the catalog today!
https://www.roblox.com/catalog/?Category=13&CreatorName=GuestCapone

27 Likes


i really like how this room is going. game progress 101

7 Likes

Testing new EQ techniques and ambient sounds

6 Likes

M2Q3's Building - Roblox - Free Building I made in like 2 hours yall can have it. Just used for a screenie for a portfolio for buildings, it’s all handmade but not organized.

Also don’t mind the lighting I was messing around with it.

6 Likes

Very nice music! Would you mind telling me the song id? I think I can use it for my game! It would go good with a fighting map that i’m making. If not that’s ok BUT I AM IN LOVE WITH THIS :heart_eyes: