Currently, I am working on a showcase sort game. I have spent about 10-20 minutes of building so far. The map will DEFINITELY expand. This is very very early stages.
FPS game. (Project-F)
(Roleplay) Battle Of Somme,1917
Simulator.
Currently team is working to hard, to make this possible.I will send some screenshots of current progress soon i am currently thinking of sharing photos on Twitter. https://twitter.com/BatmanBlox
Just added together a vaulting system (raycasts forwards from lower torso and searches for invisible parts that I put in below windows to determine they can vault there)
A regular vault can only be done if the window is broken, or almost broken and it will break
Or if you’re in a hurry then you can bail through but it does some damage
If you don’t know, past year I was trying to learn about how to script, using ROBLOX Studio, etc… after a year, Im finally have knowledge about ROBLOX Studio… But here I regret it, my first project was failed for some reasons, I think Im not good for scripting. Then I decide to learn by heart again ROBLOX Scripting to getting much knowledges as I can about it. So in 2020, I think after my scripting skills is improve, I will trying to make a small project first, then come up slowly . In this year, I will try to become a good developer as possible.
Well, decided to start using blender for the first time and created a low poly volcano for my upcoming game for the “Volcanic Aloha” map! Please send feedback : )
I decided displaying my beautiful renders with filthy images in roblox isn’t good enough. I wrote a python server script and got my renderer to send data to it. Renders are now incredibly fast, and I love them just as much. not to mention i’m not forced to use a size of 300x300 because of memory issues.
Currently working on an M1911 portfolio piece, full internals. Planning on doing a full explode render. Currently working on the highpoly mesh for the frame piece.
Was bored so I started work on a laptop a few days ago, I’ve only got the keyboard right now. Plus, I’ve color coded each key for some easy organization. (e.g. other keys, function keys, typewriter keys) I will try creating the rest of the laptop mesh, remove the color codes, and give it a texture. (and no, this is not Blender.)
This laptop mesh could be pretty big so I’ll settle for a 2048x2048 texture when I’m done modeling it, but that means I can’t upload it to roblox without the texture image being downscaled. You might like the beginnings of this “laptop” anyway.