I’m considering creating a devlog to show off game progress since the initial feedback I’ve gotten is pretty good so once I refine the combat system to the extreme to make it feel smooth and responsive along with no bugs, I’ll start releasing devlogs.
I am currently working on an API for a moddable real-time tycoon, which would feature a builder and mod editor. More information would be announced once enough progress was made.
Thanks , It’s going to be an asymmetric horror game kind of like Friday the 13th or Dead by Daylight. You are correct, it uses skinned meshes and lots of dynamic movement based on where you are looking to try and make the character look a little less stiff.