Just finished adding a fast cast handler and foot steps sounds for my mech. Really appreciate using ECS as I can easily import it into any vehicle like the jeep made by x_o as many times as I want.
Having a lot of fun with it!
minus the +10 bugs that have occurred
Credits: @BIackShibe - fastcast handler approach and code bits, @EtiTheSpirit - el fastcast, @nidor_x ECS engine, really cool different approach.
Thanks a lot!
If you want to create absolutely insane battlefields with giant war machines slinging huge lasers and tracer rounds at eachother, FastCast empowers you to do just that.
Yes.
Also CCDIK Inverse kinematics is out, check it out and maybe make your own procedural animations with it! Currently using this version for the current mech.
Did some work on the generated stairways and pitched a first model of an UFO… because of the simple function… only up with mobile. you can try it also without the pass or vip… just tip on the green button. the yellow lock is open for some moments.
and we added the first version and layout for simple leaderboard
keep in mind this is my sons TinoH444 (10) game. I am there for help, motivation and support his ideas.