What are you working on currently? (2021)

The mechanics for the game “Speedzone”

What have I done:
– Made the A-Chassis with Mobile Support
– Added realistic controls for the A-Chassis, as well as boost and an action cam.
– Data Saving Money
– Data Saving bought cars
– Data Saving colors
– Dealership UI
– Customization UI
(Will add more cars after I finish up with colors. Currently only the black and white color works)

Vid:

The vid is a little not-quality but it expresses what I want to express … :ok_hand:

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Yes! I’d love this, and I wouldn’t really care if the UI was top notch, as long as it’s readable!

Did a separate post with more detail, but to maximize eyeballs seeing, posting here as well.

Here is some pre-Alpha gameplay for our game :space_invader:Monster Planets :ringer_planet:.

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Did some experiments with two-dimensional lines


I also made this:

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improved lighting, the fog is reduced, and the color of the skyscrapers is better appreciated


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UI animations

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Indiana Jones Theme Music Plays

image

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Might add some PBR’s on it. Depends if my pc can handle it :disappointed_relieved:

Working on an animation plugin that supports using Size and the ability to add new features. It will also be very customizable.

So far I got the animations to have different FPS(animations are crated by custom tables that the scripts read off of):

The part of the right is a linear Tween that shows that I’m not slowing down the video

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Trying to think of a collision system for 2D sprites that won’t do horrible things to my framerate.

The seas are unforgiving

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GUI Physics Engine - Gravity and Friction Demo - Roblox this open source demo might help you get started

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I added an auditorium extension to my convention center. It took a few hours to make it overall. I made the auditorium for the annual prize-giving ceremony for my racing league.

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Working on Camera Developement

Making some Dino

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That looks really good. If there was one thing I had to say though that would be that the UI at the bottom looks a bit cluttered.

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I’m working on some skinned meshes and testing them. That’s currently for 2021. I have never ever tested skinned mesh animations before.

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Hi I make good games

the shortest 13 seconds of your life

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I just started working on a game today, its called ‘In Control’. Someone will get selected as the person In Control :crazy_face: They get one thing they can control, its different in every map I will make. I dont have any pictures to show yet, I started today.

But if you want to play the game when its done, it will probaly be on my group I just made:

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Just made a house, a hut, improved terrain and added a couple of other stuff for my winter village showcase.

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