What are you working on currently? (2021)

Oh wow, I’m loving the grass here. Is there a secret to getting those cartoonish style outlines or is that baked into the texture?

1 Like

I’m working on this hard obby. If you fail it, you get kicked out of the game.

7 Likes

I feel like that part of the game might get you a lot of dislikes…

3 Likes

Probably. Maybe I’ll add a rejoin script, or just a kill script in general…

4 Likes

So I recreated that mobile brick shooting game on Roblox. If you play I would appreciate feedback :slight_smile:

https://www.roblox.com/games/6573057124/Ball-Zone-Release?refPageId=f95c7d13-3457-431a-9ef2-5a75a228695b

9 Likes

I went into this game and asked strangers to suggest pets for me to make. Here’s the results.
1. Pheonix
Screen Shot 2021-03-29 at 6.10.54 PM Screen Shot 2021-03-29 at 6.11.00 PM Screen Shot 2021-03-29 at 6.11.08 PM

2. Dragon

Screen Shot 2021-03-29 at 7.09.38 PM

3. Cyclops
Screen Shot 2021-03-29 at 7.54.57 PM Screen Shot 2021-03-29 at 7.55.02 PM Screen Shot 2021-03-29 at 7.55.11 PM

Here they all are together in studio.


:arrow_forward: Shameless Plug :arrow_backward:

That is all, have a great day/night!

11 Likes

Haha, they finally got it out today!!! :smiley:

2 Likes

Official early release of my flood escape 2 maps! I’m glad that I have to finish the tower section of my map, it was worth it to make a map for FE2.

For the map preview image if you want, here:



14 Likes

Completed version of the M107:

Its finally done, and I’m exhausted so I spent my extra time just doing this render, I’ll be making a separate thread tomorrow along with the rest of the renders. Really proud of this one; but now its time to move on to my next project! :slight_smile:

30 Likes

kinda reminds me of Vehicle Sim’s minimap

3 Likes

man this is just beautiful, how do you do it?

3 Likes

i really like it, super addicting lol

1 Like

6 Likes

Working on a Mustang (3rd ever car)


23 Likes

messing around
made some pixel/lego/rainbow rain

External Media

probably won’t use it for anything
feel free to mess with it urself

Username = "ToldFable" -- change this to ur username
Debris = game:GetService("Debris")
range = 10
height = 15

local TweenService = game:GetService("TweenService")

function tween(part)
  local goal = {}
  goal.Size = Vector3.new(.5, 1.5, .5)
  goal.Color = BrickColor.Random().Color
  local tweenInfo = TweenInfo.new(.5)
  local tween = TweenService:Create(part, tweenInfo, goal)
  tween:Play()
end

while wait(.1) do
for i=1,25 do
  p=Instance.new("Part",workspace)
  p.BrickColor = BrickColor.Random()
  p.CFrame = workspace[Username].HumanoidRootPart.CFrame
    	*CFrame.new(math.random(-range,range),height,math.random(-range,range))
  p.Size=Vector3.new(2.5,1,2.5)
  p.CanCollide = false
  p.Touched:Connect(function(hit)
        local hum = hit.Parent:FindFirstChild("Humanoid")
        if hum and hit.Parent.Name~=Username then
          hum.Health -= 1
        end
  end)
  tween(p)
  Debris:AddItem(p,1)
 end
end
16 Likes


custom language prompt

24 Likes

Fina added sounds and other stuff, really makes a difference. Unfortunately the explosions are still incomplete guess that’s next on the list.

Edit: Sorry if it’s too loud as well.

Credits to FE Gun kit Edited version for the sounds and particles :+1:

33 Likes

I was creating a game but i stopped bc my pc he’s not strong.

2 Likes

With parts, and some meshes :wink:

2 Likes

I’m still trying to clean the entire cam up with some unique crosshair relations to movement, buts its coming together nicely.

11 Likes