I think that the dock boards are too duplicated. I recommend resizing and rotating the boards to give level. I can’t believe that you are working so hard over these projects!
In my last post, I talking about about implementing many large aspects of the game. Currently, I have wrapped up one of those systems.
Buildings that create resources require workers in order to function properly. Houses will add population that can then be put to work at various jobs. Each job has a priority that can be manually adjusted by the player.
Having jobs be unfulfilled will lead to less resources being generated.
(When Farm has unfulfilled jobs)
(When Farm has all jobs filled)
The next system that I want to tackle is Happiness, which will play a direct role in Taxation.