I swear… I fricking swear! You are really REALLY talented. You’ve spent a hard work hour on this?! That looks soo amazing!!!
Now make it into a game so we can play it
This thing is a “Snared”, an enemy for Genesis, another game I’m making (solo).
I promise I’ll finish one of the games I’ve shared here eventually.
Front
Back
It just wants hugs :[ why does everyone run away.
Sounds like luigi’s mansion. epic
Unfortunately I was unable to find a way to rotate the medium swordfighting AI without a visual jitter, so here is the place uncopylocked if you want to use the easy AI in your game.
https://www.roblox.com/games/7007809586/Vanilla-Swordfighting-AI
If you want to edit the AI, open the modules below the AI module:
This was a fun project to do. I might make more AI in the future… that doesn’t require characters rotating a certain direction.
edit: My plans for the medium AI was to basically make them use shiftlock. I made them move less randomly and are more tactical when fighting.
One button game scripting improvements, with walk/run/jump/teeter! Gotta fix those jumps!
uhm the head looks too big for the body and it all looks like it’s squished done aha
Definitely an inspiration haha
That is amazing! I love the music you should really make a game, this audio would be amazing!
Thank you!!! I’m working on becoming an active composer for games
You will be excellent, you are amazing at what you do, keep going!
Made some really ambient and serene music yesterday, thought I’d share Enjoy!!
Superb! Sounds like something I would hear in a movie! I think you accidently added like 10 seconds of nothing at the end.
This entity looks beautifully evil, amazing work!
If I can ask, is it just a game where you run from them?
Yea, when I rendered out the whole song, the echo lasted for too long. So there is a bit of just blank space xD
i’ve been learning about computer graphics. and as always, livin’ the phong life
god bless bui tuong phong, rip.
IT’S FINALLY DONE I’ve spent hard work on this for one month! Starting on May 25th to June 27th. I’m proud of myself that I’ve finally finished working on this. A lot of stuff including unions and MeshPart. Now, I’m ready to release this new showcase game which you will see the release date below!