Thanks for the feedback.
Yes, I agree.
Thanks for the feedback.
Yes, I agree.
Textured my old Japanese Jumonji-spearhead Yari in Substance painter! It’s not quite done yet but this is what it looks like right now.
This is when you find out the sword actually says “noodle.”
This looks fantastic, but I agree you could clean up the writing. Stark contrast to the crisp flower above it.
that’s true lol
I guess the Kanji (which should mean “Spear” in japanese instead of “noodle”) is a little messy, yeah
Currently modelling a Flower
(Will link the finished model here and on Twitter after I am done modelling it)
So much blood it’s unrealistic. I feel like you added blood just for there to be blood.
Swamp Doctor skin for my game. No clue how I’ll weld it to the player or how I’ll even use it, but I just wanted to make something.
Edit: Just got so much better with glowing eyes. Wow.
Turns out my spaghetti code didn’t work for multiplayer, so I had to remake the WHOLE system, overall I’m a lot happier with the code quality, so that’s a plus.
Also it is 10 times easier to add a new course to the system, so it’ll make my life easier once me and @SplashModel start creating the demo.
I actually got a small demo you guys can try out for the project idea i am working on with this mechanic
https://www.roblox.com/games/7197556349/New-unique-simulator-game
Or maybe something like the coolmathgames game where you slice something in half and try to get everything to fall to the bottom, (sometimes you get more than two slices).
It’s called slice zen or something like that.
Designs for new heist!
PART 1
robloxapp-20210804-2315330.wmv (2.8 MB)
PART 2
robloxapp-20210804-2320173.wmv (333.6 KB)
VERY EARLY ignore my dumb typos
Work! In! Progress!
Playing with CSG and SubtractAsync() does a number on the wireframe of a Ball
But got this thing from wikipedia to work
Created another monster.
Also if anyone has any suggestions on what to add to this scarecrow creature, let me know!
Been working on a shop ui for a bit. Let me tell you, scrolling frames + uigridlayout = not fun…
at all.
Anyways, putting my mental state and well-being aside, heres a shop UI I made for a game im working on.