What are you working on currently? (2021)

looks really good and detailed and the lighting is also really good

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https://www.roblox.com/games/7244888994/Community-Content-Show-Case

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Sharps rifle with scope attachment for “westbound 2” 2020 Fall accelerator internship project



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Metal

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Here’s a game I made over a few months
https://www.roblox.com/games/7146199252/Astrofactory

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You guys can comment what you like on my seperate post here so you dont get flagged on this one.
Rimuru Anime GFX - Help and Feedback / Cool Creations - DevForum | Roblox

Anime gfx!!!


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M1A1 Thompson with drum mag (practicing modeling and animation)



https://cdn.discordapp.com/attachments/760979985291935774/889326689325285466/KUaynpNPB1.mp4

Honestly, I might just ditch programming soon if I wanted to, especially since I’m having lots of fun learning 3D modeling and animation.

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'20s or '30s track car. It was really hard to make, I suck at blender. I’m pretty proud of how it turned out.

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Working on a gas station for a new survival game.

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I finally made the smoothest(?) 2D physics engine for roblox :slight_smile:

  • Using verlet integrations and merely guis




Open sourcing soon.

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I’m currently working on Just a Normal Baseplate - Roblox

It’s a fast-pace, classic fighting game with a twist…

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This is a mini cave room I made for my game… I didn’t do the lighting yet tho. Here’s the cave.






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more progress on my map. i’ve gotten to the point where i can do an entire layer in one day without exhausting myself since there’s so little land (it’s just the tips of mountains at this point)


this is all i have left to do. i’m very excited to get this over with

Screenshot 2021-09-21 004038

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Not sure if I’ve posted this before, but here are some work-in-progress images of my caplock muskets. Unfortunately haven’t textured them because I’m still working on the top musket, which has a rifled barrel.


Both caplock muskets


Rifled-barrel close-up

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I have been working on a new gun system for my upcoming game.

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I made an Input component! I still want to make tab switch functionality, not now tho it’s work for future me.

Just to give some insight, this was all the code needed for the above video.

Made with Fusion

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Corridor light

Also, not “current”, but…

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VR-ready reflex sight system

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finally done with this. it looks really pretty in the morning

onto more interesting things with this map

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Making some solid progress on a new UGC concept of mine. Optimizing it and keeping it below the UGC maximum vert-count limit was a little bit of a challenge, but I was able to overcome it.

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