What are you working on currently? (2021)

That’s really clean looking, what font are you using?

Made my fist low poly model ever!!! Yes you heard me right lol

I also made my first mountains/ hillls and put it into my third gfx scene, heres a little snippet for you!!!

All this after only a few hours of low poly modeling and 5 days of doing gfx!!! Not to blow my own trumpet, but its pretty cool to me at least

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Maybe… a new game :smirk:

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Y’all surely recognize this 1959 classic! It’s my first attempt modeling a realistic car.

And finally finished two passenger airships! :smiley:

May some of you perceive the echoes of forgotten old-timer titans of the skies underneath these pictures of fictional dirigibles… :eyes:

Interior:

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image

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I made another pet pack. I’m proud that this one took me less than two hours to finish (unlike the other one that took a week of on and off work.)



Do you want to have a pet bundle similar to this for your game? Well then lucky you :four_leaf_clover:!
Here’s my portfolio: [OPEN] TeaCem | 3D Modeling Portfolio :star_struck:

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Love all the detail It’s so good you should publish the game as a showcase :smiley:

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valorant font, most websites have the file also for it

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Probably not. If you tried to start one the hydrogen would light and the thing would go Hindenburg…

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Hey! I’m currently working on becoming a better GFX Artist. My goal is to make Realistic Art as well as become a Animator.

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Project: Star Wars


Recently, I’ve seen loads of PD lore games PD stands for permanent death, basically, when the person dies during an event, they lose their current lore character, usually about AOT and overall games that are related to some sort of anime, on the other hand, it’s quite the trend to create Star Wars games on Roblox. Anywho, by now you probably get the idea, so might as well show you the progress so far instead of wasting your time.


Work
Cool features

https://gyazo.com/4decc8f509db745dbd35066b29fc5010
The player or NPC blinks once per 4 seconds and the blink lasts for 150 ms!

https://gyazo.com/943f1fcf8dc0282ffd8cac431fac2134

This can be used to get cover in very intense situations!

https://gyazo.com/7acab53dbd5a0f1a798174f6303b7866

Pretty much a double jump, except you need a certain rank to access it!

https://gyazo.com/75cbfad2208396512c7fd0cb08fae1c5
Compass


And last but not least, the PD system! This can be accessed by lore team members, handpicked by the head of lore+

https://gyazo.com/731596a5d65ab25e4b0f5a3898880611

Weapons

https://gyazo.com/392a6ee519d66e0b44fbfc8e27393189
Had issues with my internet while recording this, which explains the delayed damaging

https://gyazo.com/84915d99f75676e8592bbeca6cd069be
E-11 blaster! You really should avoid this weapon, it’s not the best to use in a gunfight!

https://gyazo.com/357390e00b9db39edbba1a03a2024046
DC-17, this is probably my favorite out of all of these, handed out to elite members of the GAR!


Some of these have been updated already, and I can’t be bothered to record new footage. But yeah, they’re still similar to the weapons seen in these gifs.


So yeah, that’s about it. I’m pretty proud of this, honestly. I plan on adding an overheat system for the blasters very soon, will keep you updated! Anyway, have an amazing day/night!

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i do enjoy permanent death

but this also means salty kids will make the same person again

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I’m working on a bloody game inspired by Blood Flow [ A very bloody game banned in 2019 / 2020. ], with blood, gory features, dismemberment, bloody sounds, etc called ‘BloodLine - Alpha’. The game is in early development, I spent 2 months just developing it, and it still glitchy.

I’m currently with ROBLOX Studio openned working on a remake of the melee system for it:

[ It’s blury because contain blood, bone, limbs, etc. ]

New weapon system screenshoot { Blood Warning }:
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Making Interior


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Just started work on a new project. I won’t reveal too much but it’s a unique twist on the Sandbox Tycoon genre…

I made a ROBLOX military vest out of blender, it is not finished yet. (Wireframe)

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I can just imagine figuring out the lore of this game you’re showcasing… Amazing.

I’ve spent the last week ish completely revamping my procedural terrain project, turning it 3D.

This was V1 of my attempt, which was still cool, but I feel like I can do better.


I’ve ripped out most of the V1 code and I’m rewriting it to support biomes, and more customization. after a few attempts, I’ve got what looks to be promising temperature and moisture maps to start playing with biomes.

moisture takes the oceans + map height, and noise into account

VimpYOOrCP

temperature latitude + noise, and map height into account

t1s6ZydPy6

Biome map is too buggy to show here but its looking promising!

I chose hexagons because hexagons are the bestagons

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Vontoír


Acknowledgements, everyone!

I have been working on this game for the past few hours and have been able to get the (main) housing finished, the next step would be to continue on the story to make it more entertaining, although I haven’t explained what Vontoír is yet. Vontoír is a horror / adventure type game.

Inside the year of 1763 to 1765 the neighbour of this household has been keeping records of all the people that enter and exit that house. Although when the guests enter the house they are not seen to exit the household, you are the investigator and you have to find clues to the missing people as well as fulfilling the file report for the judge at court.


Showcase:


Credits:

saouvs - Building, Scripting and UI Designing
yourwilby - Additional Support

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Finshed my Zombie GFX!!! Might change it but for now this is the final product.

Rendered in 4k with 256 samples on a CPU. So real I can smell it… Oh wait…

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