It’s not a plugin… It’s future lighting.
Some of the UI looks really good and has a retro feel it. Good job
Deciding to delve back into photorealism. Taking this month and maybe even the next (I have end of year exams so have less time) to improve my texturing and modeling skills before re-opening my portfolio
I really love the art style, it’s low poly but it looks really good
I was working on Improving the functionality of the Default Proximity Prompts.
My goal was to make it as functional as possible, All that is required is multiple Proximity Prompts.
this game better be better than Tower Defense Simulator
chinatownor ancient dungeon what is it
In fact I prefer the 2 different maps, i guess
Started this cover of Bloodborne’s title track “Bloodborne”. It’s one of my favorites in the soundtrack (listen to the track here). I’ve never worked on a project this musically involved before, and it’s proving itself to be a challenge (i’m really tired lol). I focused on trying to recreate every detail from the track, from the basic feeling to every note. Let me know what you think!
(1:17 onward is WIP)
Super loud, and so many things going on at once. But its really good!