I made an icon for my game with little knowledge about GFX and editing. Honestly, I’m really proud of it
I don’t blame ya, but it’s actually based off of Tokyo Revengers
I love it, so cool. I am curious though:
- How did you get it to highlight different parts of it
- How did you calculate it, using Raycasting?
How is a car going to get to the other side of the pump?
I updated my showcase a bit to help with lag. Here are some extra angles I thought were cool.
Roblox has been pretty dry lately, so I’ve just been scripting dumb things like this:
How did I do this?
I created four rigs, and applied a humanoid description for each one, with player IDs that I chose. In that same script, I made the character do the default dance animation.
wow nice add laterns and stuff
Wow that’s cool, maybe you should make the RDC venue since the setting is San Francisco
It’s a whole new world
Amazing work once again from you!
Working on a showcase
Don’t mind the other building it’s just a reference I’m looking at
Looks good once you done add some dust by the lights
racing game i’m working on, car in front made by me with the back one being made by a friend of mine.
A little game I made in around an hour. I got inspired by many different games and creators. Figure out the features for yourself!