What are you working on currently? (2021)

Ray-tracing in roblox by using a GUI

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How did you do the textures? I don’t remember Roblox having any texture lookup API.

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For the textures, I compared the position of the hit part from the ray and the position of where the ray hit, and then I used perlin noise to generate textures such as wood, concrete, pebble, marble, etc.

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I don’t think he’ s released it yet

I suck at blender, but for a 3rd 3d model it’s fine ig

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Currently practicing effects and making avengers gfxs

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need myself some of those surprise mechanics

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I’ve never seen an art style like that on Roblox before looks almost like a drawing.

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Just made my first gfx :sweat_smile: First Render

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This is just a surface appearance object with a generated normal map from the reference image, high metallic, and low roughness- so yes, just Roblox lighting.

This is definitely not an ideal way to make normals maps, but works as a quick and dirty method.

Working in Bridge area



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Working on a rasterizer within roblox. I am kinda following tiny renderer but they are based in c++ which has ints and since we don’t have 5.3 it’s a bit more harder. Either way, I am just using it to guide me into what to learn and doing my own research else where on it. So far this has been a real wake up call to me on how slow lua is. I have a similar setup with a more bulky and slower (but more multi-purpose) library called assimp on the c++ version and it can run at full display at 60 fps while this gets 0! Also, this was my first time making a file parser! (200x200 display)

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Low poly chest
PS2 style.

Polys: 275
Verts: 313

Please no feedback, I simply wish to share my creations for the sake of sharing.
image
image

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Working on a project.

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Finally close to finishing course system, with completed Datastores, Anticheat, Player Teleporting, & a few visual treats!

Ignore my frames dying in the middle lul

oh wait I still need to make catches, reset bricks, bailing, and uh… yeah i’m really far from done

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Removed for personal reasons. super cringe

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Hi, smol update on my previous post(s) c:

Does anybody recognize anyone from the shelve? :wink:

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I :purple_heart: substance painter

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nice thing you made there. i’m guessing this is probably a room showcase, right?

i do actually, i see Moxyll, InceptionTime, railworks2, and JParty on that shelf

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