What are you working on currently? (2021)

PARTS ONLY! No blender was used.

Portfolio: THULiCORE's portfolio

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Something about it is so eerie yet really soothing. If I can ask, what’s the genre for your upcoming game and when do you think it’ll be out?

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image
Quite impressive to see that these smooth edges were made using parts.
Nice job.

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:face_with_monocle: :eyes: :eyes:

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is it inspired by GTAO’s diamond casino vault? it reminds me alot of it

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Currently this is how my map, Cruorem Cemetery, is going. No actual cemeteries in sight sadly but that’ll change when I get to work on them. In the map there will be two houses, a chapel (in the cemetery itself) and a maze of columbariums (little stone cemetery houses that store dead people).

Hoping my research on player behavior makes this map super fun to play on. Supposedly in dark maps players like to stick to/follow lights.

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So good! Top quality music there

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Cool scene from my Cowboy Tycoon

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I was expecting someone to say that. :sweat_smile: Actually yes. :+1:

Swamp cemeteries are beautiful. It doesn’t totally look like a swamp now, but it will when I add more overgrown vegetation.

Edit: cool video

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When I think of swamps, I think of muddy water. I don’t see any water in there. :pleading_face:

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I wanna add water but I would like to use the Roblox water (for reflections) and not part water. I don’t think there’s any room on this map for that. I wish I could play audio in my vids but I tried my best to upload audios that are from real swamps.

I’ll probably make a real murky and knee high water filled swamp after this. I need names for the map however, so if you know of any good ones, let me know. :slight_smile:

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I tend to look up synonyms for things when making some fancy names, so I came up with “The caliginous Swamp” :sunglasses:

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A small ancient colony in the middle of the jungle is ready to take a look :palm_tree:
(Performance improvements are still being worked on for some users) :gear: :hammer:

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Just made a Light Pole. :grin:

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working on this thing again, how many months has it been again?

first and last image have realistic atmosphere distances for the scale

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Programmed some combat defensive maneuvers. This is 50% defense. Not sure how to lock them into this position while maintaining the ability to flee.

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Cake slicing! No CSG API was used.

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A scarily screwy CCTV camera.

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Some editor updates.

  • Model preview (prefabs)
  • Region modifiers
  • Interface improvements

to-do: Bezier Curves, Paths, Fences, …

ps. I use dat.GUI to create the configuration panels

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