yup, this is going to allow people to make really nice combos especially because i’m also adding gravity cancelling (which is basically where you’re able to override aerials and use one of your ground attacks in the air, like brawlhalla)
It’s been a two year break from Roblox (leaving shortly after my RDC 2018 experience).
Came back and started back up with the same team again like nothing changed. Soon we will be releasing a brand new project that we’ve poured time into.
I’m not really sure what to show about it, but it’s what we’ve been working on. Coming back to my favorite creative outlet has been so mentally helpful.
I’m working on a game with a friend of mine, called “EX-Travaganza: Duality Of Forces”
I basically do everything except that my friend sometimes builds neat stages (Which are a lot better than the ones I make lol).
Expect release something around next year. Although it’ll be very short, it’ll be jam-packed with content, or at least I hope it will be.
The game is around 65% done, I would say. There’s even some lore (The bad ending… Ooo boy.).