What are you working on currently? (2021)

rolling/dashing
u are iframed for .3s every roll

18 Likes

I love that so much, are you making it for a game?

A custom 3D raycaster game engine made entirely with ImageLabels in a GUI.

22 Likes

Update: you can play it now

Link: Weapon TEst - Roblox

feedback weapon idea to get your weapon in-game

(still working on effect)

Looks great! Is it inspired off smash bros?

im trying to just gotta figure out what

4 Likes

Checked it out and did find a few things…

ScreenShots

I think you forgot to anchor a few buildings as well as finishing off that waterfall.

Although I found a few problems the Experience overall was quite amazing. Seems like a good use of lighting though in a few areas, more lighting is needed; and a great use of terrain. I do think this would best fit a showcase once fully finished.

Best one i’ve seen. :clap: :clap: Amazing job!

That looks great, but I think it would be tidier if you used one remote event and made a parameter to determine whether it’s low, mid or top damage.

1 Like

wip


he fall

12 Likes

Much better than before:


Also they watch you indefinitely when you join the experience.

5 Likes

Absolute nutmeg

11 Likes

fixed the global illumination

7 Likes

Eventually to-be-opensourced side project.

13 Likes

God that caught me so off guard! Just scrolling down looking at cool builds and creations to see a really, really well done eye, so nicely done it managed to scare me!

Haha ye that was just a reply to the reply to this

1 Like

eye animations

14 Likes


Stylization

34 Likes

Learning how blender works so i can use it in my projects, here’s my second ever proper creation:

Terraria Slime Staff in 3D!

Terraria Slime Staff:

damn i wish i was for hire

13 Likes

iris size changes when steve realizes he saw iron

16 Likes