What are you working on currently? (2021)

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I’m working on a showcase using the new heightmap feature. Not sure whether I want it to be low poly or realistic, but I’m working on it!

Please make this a full game! I really like turned based RPGs! :smiley:

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I’m considering creating a devlog to show off game progress since the initial feedback I’ve gotten is pretty good so once I refine the combat system to the extreme to make it feel smooth and responsive along with no bugs, I’ll start releasing devlogs.

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I’m an re learning lua as I took a break from scripting and forgot a lot of things.

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When your a bit of a neat freak



Click on image to enlarge it btw*

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Me and @Decemus have finished our player list UI for @TonyGroce’s game D-Day ᵀᴴᴱ ᴼᴿᴵᴳᴵᴺᴬᴸ.

I designed the UI and Decemus scripted it.

Video

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I am currently working on an API for a moddable real-time tycoon, which would feature a builder and mod editor. More information would be announced once enough progress was made.

I love it! What software do you use to make that UI?

I think it’s Adobe XD or Figma

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Some more of my progress on my replica of Oni Alpha Site from Halo 3 ODST.

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hmmm…:thinking:

Yare Yare

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Making a new Bridge to connect islands


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Thanks :smile: , It’s going to be an asymmetric horror game kind of like Friday the 13th or Dead by Daylight. You are correct, it uses skinned meshes and lots of dynamic movement based on where you are looking to try and make the character look a little less stiff.

From the screen I am guessing its Figma :stuck_out_tongue:

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My first build ever, Kame House ofc
still working on it though

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I’ve started working on a project with 5 others called Laser Craze!

I finally added books to the build. I actually used a texture for them to optimize it better. :slight_smile:

Check it out here: Roblox - Showcase Place - Roblox

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Put together a quick Flocking Simulation

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