What are you working on currently? (2022)

Finished my medieval build few days ago.
I’m kind of proud of this!

I sadly forgot how much time this took, but definitely over 10 hours.

Twitter post: https://twitter.com/boredpersonx/status/1477575137440501761?s=20

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I am working on my souls-like rpg! Here are some screenshots from my progress so far:
Check out my profile for the combat test!















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My GFX skills have improved tremendously this year, along with so many commissions. I’m stunned by my progress, and I can’t wait to improve even more. I’m also looking forward to the commissions’ aspect, I’m just growing more and more :happy3:

I’m playing with more effects in my GFXs, and here’s a current commission:

Check out my portfolio here: [OPEN!] TheNesNes32 // GFX/LOGO Artist (Inexpensive!)
High hopes for this year! <3

Edit: It’s been a bit more than 9 months since this last post lol and I’ve improved so much with my lighting and logos:
image

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Took a break from development, but the new year seems
a good place to start back up!
Recently got myself a quest 2 and I’ve begun development with VR code
So far I’ve got some working hands and slowly learning the basics.

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A Summary of what my job was in 2021 / Let’s see what awaits me this year

https://twitter.com/murjarquitecto

































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Well, the most recent thing I’m still working on from last year is my fancy room showcase.





I am very excited to see what the folks over at Roblox and the users on the platform have to bring us this year!

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I have been working on a small very low poly RPG in my free time. There’s still a lot to do and many things will be redone I’m hoping to make the game very low poly as I hope to make it mobile compatible. Below are just some of the assets I have done for the game.


Sort of houses/style the game will have not the most detailed looked but for what I have so far I think it looks alright and I may edit later in project depending.


Wish I had more done to show screenshots of but I’m hoping to complete it as a semi-solo game from what I have learned throughout 2021 and add features that a lot of current RPGs don’t have. :grinning:

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This year I am focusing on merging my love for 2D face/clothing design with my love for 3D accessory creation so I can start creating avatar ideas that utilize all my skills!


This is an example of my first one of the year! Everything in the showcase, with the exception of the hair (credits to GENKROCO) were made by me. I am having a lot of fun meshing my different hobbies together, and I can not wait to see where I will be able to take this concept as the year progresses! <3

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future lighting tech + pbr furniture + materialservice
we getting somewhere

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Hey all! Happy new year 2022!
Im working one of my favorite game projects called Valorous Expedition.
Basically PvE survival game with guns and melees. Kind of like Borderlands.

I’ve been keeping up my devlog quite a while. It’s pretty engrossing looking back my first update, and to my 6th update.

2021

2022

Map

Rocky Greens

March 2021


August 2021



November 2021
Revamping the map using terrain meshes.
Not in final stage. Lots of things are subjected to change.





Here are my 10 guns I modeled in Blender. Being using it for 1 year and got hang of it quick.
And a sprinkle of aromatic spices, I animate all of them by myself too.
The other 3: HR-1940, MGR-20, and ABR, are my custom builds, but still use few gun design reference.

I did developed few useful skills in 2021, surprisingly enough:
1.My building design improved, new revamped map for example.
2.To be able script advanced things (the gun and melee framework system made by scratch, and basic use of OOP)
3. Learn how to model and animate in Blender.

Still learning the basics of those roles right now, but still adapting it. I’m a kind of person who wants to do multiple roles just like I stated above. But I burnt out a bit in the last few months of 2021. So I thought I can keep up my motivation and consistency by posting my progress right here. I hope this should uplift me anyway.

UPDATE: The game is now up for testing! Feel free to try it out and provide feedback if necessary.
Reply here if you have any concern or question, I will be glad to assist you.

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I’m started on a new project for 2022. I called it dark seas. I’m currently searching someone to script it, if you intrested please message me. Here are some screenshots. Thanks for reading

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WOW! That’s incredible! I seriously hope you’ll work for a game developer one day!

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Working with the FOWC developers on a remake of D-Day ᵀᴴᴱ ᴼᴿᴵᴳᴵᴺᴬᴸ by @TonyGroce.



Also on our newest game, expected release sometime in the next few months, Flames of War: Rising Sun, based on the Pacific Theatre

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made my first ever low poly map!

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this made me uncofmfortable, it’s nice btw…

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I’m currently still on holiday, so all I’ve done was idea brainstorming. When I get back to developing, I will devlog and record my progress.

Random facts I can reveal for now:

  • Subtly mocks the 13+ part of the Roblox community, specifically the Youtube, Twitter and Reddit ones.

  • To hide this, the lore consists of people overthrowing the Robloxian Government (Roblox, but it’s a country in this universe), and establish a dictatorship that abolishes currency, executes dissenters, capitalists and those with contrary opinions to the new government (the average old Roblox nostalgists from r/Roblox)

  • Gameplay will be similar to the Lego videogames (character switching, camera shifting, health system and perhaps platforming/puzzles) and Madness Project Nexus (a lot of killing, shoot em up style) and story-like games (there’s several plot routes you can undergo)

  • Here are some crudely drawn enemy concepts, try see all the references to the Roblox community.

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I’ve been working on my game Project: Vice a lot recently, I’ve made some icons for it, and teasers.

I have no idea when will I release it



The test place of the game’s available on my profile, if anybody is interested to play.

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First thing I do online 2022: New computer!!!

Been putting up with a trashy 2007ish computer for about 2 years now. Heheh, the new setup is pretty grand. . .
image

Sorry for that, I am a bit too excited. With this new computer, I’ll be able to finally make what I need to. I can actually download blender, don’t have to worry about random PC crashes, and it doesn’t take 10 years to load.

I have high hopes for this year. Working on my game High Seas, will release soon. Just launched an update, gearing to release https://www.roblox.com/games/8009590222/Testing-High-Seas

Hallelujah😄

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Year in Review

Early 2021

When 2021 started, I was starting to wrap up my Underground Facility project that I started working on back in September of 2020. This is also the time when I made a portfolio and started doing commissions.

Mid 2021

As an inexperienced builder on the platform, I started to become a lot more involved in the Roblox developer community to improve my skills. I constantly posted and replied to thousands of topics on the Developer Forum. And soon, I made a small name for myself on this website. This is when I started working on my Mellow Abode. And eventually, I started making some Robux from commissions, more established Developers started to contact me, and I got accepted into the Roblox Architects and the Uber Builders Club. I also created my own fan group that fans can join!

End 2021

With the final months of the year, I’ve improved myself as a developer and as a person. I started a Twitter account, my own Guilded Server called The Roblox Community of Developers, and a Roblox group along with it with my good friend @FunnelCreator.


Goals:

  1. DevEx at least once.

  2. Build faster.

  3. Get a better imagination.


Screenshots of my work from this year:

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I’ve been learning Web Development trough some courses.

Here is some of my progress:
My personal site:

A CSS only page I did for fun (extreme satisfation):

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