What are you working on currently? (2022)

give me interior please sir.
I want see plzz.

1 Like

Almost Finished :rocket:

22 Likes

I released a donation game which focuses on featuring and playing Roblox games. Claim a booth, feature a game (your game or your favorite game on Roblox), and add clothing or game passes to take donations!

https://www.roblox.com/games/9194124128/PLS-PLAY-Donation-Game

5 Likes

But in phantom forces they never pull charging handle but eject port button at side is used

11 Likes

It’s not to eject the magazine, it’s to load another bullet when the chamber is empty. This doesn’t need to be pulled and a magazine hasn’t been COMPLETELY emptied because there is already a bullet in the chamber.

wow, it’s amazing, great job !

I’m currently working on a map (or was working on) for the popular game Flee the Facility. It’s taken me a good chunk of time to complete and I’m still trying to improve it. The map is currently at ~15k parts.
https://www.roblox.com/games/8482343165/Abandoned-Facility-Revamp-The-Forgotten-Facility

5 Likes

I made a new logo for my group!


First render!

3 Likes


The Temple of the Jungle!

5 Likes

image
This statue feels… Familiar.

2 Likes

Physically accurate balison/butterfly knife made in CAD software:

I could 3d print this but as of now, I’m unable to access my printer.

anyways heres a wip karambit

i plan to make these publicly available so anyone with a 3d printer can make these

8 Likes

Working on an epic Ninja racetrack!


(wip)

5 Likes

Sith jumping animation, took around 3 hours

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19 Likes

robloxapp-20220330-1656073.wmv (7.0 MB)

I made this concept animation

(sorry for poor video quality)

This showcase looks great! One thing I recommend is to not use the Apple logo and names, due to copyright issues.

1 Like

Second try at gfx/3d character render

image

image

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just gonna ask, does waywoc have to be roblox related? cus this isnt

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Got busy! Time for an update!

  • I was too focused on micromanaging my map. Hand placing all the houses meant that if I needed to fix the houses, I would have to redo them all. Work smarter, not harder! I junked that philosophy.
  • New map! First, I let an online program decide what the city looks like. I set out all the roads, plots for homes, and spots for tree. Then I let a script set up all the models while loading the game. The script is robust enough I can add houses and the whole thing will update!
  • Skeleton is in Roblox and animated. I just need to build a cemetery!
  • Sounds! I finally took some time to learn the basics of sounds. Some will be based on animations, and some will be ambient from the critters and landscape.
  • Also picked out some music! This was awful by itself, but once I added some background noise, it started coming together. I still need a good engine to swap music based on player-specific events.
  • More work on the horse and cart system, to make it more game friendly.
  • I see almost no mention of this in DevForum, but something I picked up from Unity courses: game moments! I was just chugging along and realized I had just made my first moment. Nothing special, but felt really cool!

My city so far, before script:

After Script:

My first game moment!

31 Likes