What are you working on currently? (2023)

Thanks man! Yea I always check for scripts. :slight_smile:

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You model of a car looks amazing! I love how clean many of the edges are.
Did you make this in studio?

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I can see that thereā€™s a cylinder as the main body, and it seems like everything is made with BaseParts, so itā€™s probably made in Studio

I made some cool waves :ocean:

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I have made quite a few modifications to the game and it now looks like this:

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Wow! Looks amazing! I love how you changed the giant grass to trees, just a thing tho, when you get the crop, Iā€™m the toolbar it say:
FullyGrownTomatoSeeds
But shouldnā€™t itā€™s say
Tomato
?

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The way the harvesting script works is that it uses the currentSeedsPlanted value and puts FullyGrown in front of it, I will add icons to the tools, I just havenā€™t gotten around to it yet. :laughing:

Okay, itā€™s just that it seemed very very strange, itā€™s easier if you just remove the seeds and keep there the fruit/vegetable name?

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Just finished up making a YT video. As I try to go into as much detail as possible.

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yea i made that fully in studio using just unions and parts whilst following a blueprint of the original car

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Hello, Iā€™m working on my VFX knowledge and made this black hole explosion.

I also figured out how skinned meshes work and made this view model.

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Hi! Your black hole explosion looks very good, the only problem is, that in real life black holes donā€™t explode, but they slowly fade, but very slowly, in trillion of years, very good tho

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Huh, I never knew that. So what I made is more like a supernova then?

Yes, soemthgin like that, but I have to admit itā€™s very good anyways!

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The design of that main menu is amazing!

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Looking good so far! This would be something I would play with friends. Is it going to be multiplayer? This reminds me of the one game Gas Station Simulator lol

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I improved my lens flare effect

Sorry for the low quality video, I was recording this on laptop. If you want to get better quality from the video, donā€™t watch it in full screen.

In case you want to see how I did it, here is a place file:
Lens Flare.rbxl (50.7 KB)

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Looks good! What project are you working on?

Well, I made it hours ago, so itā€™s not what Iā€™m ā€œcurrentlyā€ working on, butā€¦oh well.

Project Magical Mary has toddlers, but at the moment, the only things they can drink from (if it was programmed, of course) are cups with straws. I know these are probably not used by this age much compared to infants, but I felt I had to make my first 3D model of a baby bottle.


Iā€™m still pretty unsure of the bottleā€™s shape, but I do like the fact that I made my own baby bottle instead of using a toolbox model. It does have a high polygon count at the moment, but thatā€™s because itā€™s the version thatā€™ll be uploaded to Sketchfab. Iā€™ll simplify the model before importing it into Roblox.

EDIT: I didnā€™t simplify the model as much as expected as it became jagged/low-poly too easily, and unlike other devs, I donā€™t like low polygon models.

You can see the completed, ~2,000+ triangle bottle model in this later post.

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Your farm is personal to you, but I will (hopefully) add a feature where you can invite your friends to your farm using some sort of like join code. People canā€™t directly buy upgrades to your farm in multiplayer, but they can plant seeds, harvest crops, sell crops etc.

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